mediumt Posted February 8, 2006 Share Posted February 8, 2006 Anyone know how to do this? I tried changing the <Build_Time_Seconds> </Build_Time_Seconds> in the spaceunitscapital.xml to 1 second, but they still take the same amount of time to build as before. I figure there must be something overriding the xml file, since all the vessels in the demo seem to take the same amount of time to build, but i am not sure where it may be... Thanks in advance for your help! ;D Link to comment Share on other sites More sharing options...
EAWFAN Posted February 8, 2006 Share Posted February 8, 2006 i know i have tried the same thing doesnt change probly hard coded Link to comment Share on other sites More sharing options...
Slocket Posted February 8, 2006 Share Posted February 8, 2006 Are you using BG Mod I assume? There may be a universal global in another file or the config.meg that controls it. That makes debugging and balancing the game quicker that way in development. Link to comment Share on other sites More sharing options...
Ali1392 Posted February 8, 2006 Share Posted February 8, 2006 just do what your doing just dont make it stupid or it does not accept it also are u sure that the ship was not built you might of missed it as it only takes a second Link to comment Share on other sites More sharing options...
Nakatomi2010 Posted February 8, 2006 Share Posted February 8, 2006 just do what your doing just dont make it stupid or it does not accept it also are u sure that the ship was not built you might of missed it as it only takes a second Hehehehe "Damnit, why isn't this working?" *Click, click, click, click* "Hey, since when do I have 18 VSDs??" Link to comment Share on other sites More sharing options...
mediumt Posted February 8, 2006 Author Share Posted February 8, 2006 just do what your doing just dont make it stupid or it does not accept it also are u sure that the ship was not built you might of missed it as it only takes a second hehe i wish, i watched the construction and it took more than 1 second oh btw i am using B&G 2.6 mod. i also took a look at the xml files in the config.meg archive, i couldnt find anything that looked like a global build timer. i will have to take another look (or two) to be sure, though. Link to comment Share on other sites More sharing options...
Iamme Posted February 9, 2006 Share Posted February 9, 2006 pretty sure build times are disabled for the demo (hardcoded), though I may be wrong. Link to comment Share on other sites More sharing options...
Slocket Posted February 9, 2006 Share Posted February 9, 2006 I never could find anything to change the build time. All things in the game are set at 20 seconds. Hardcode I guess. Link to comment Share on other sites More sharing options...
EAWFAN Posted February 9, 2006 Share Posted February 9, 2006 <!-- This entry can be used to artificially make build times faster in tactical mode when debugging. --> <Tactical_Build_Time_Multiplier> 1.0 </Tactical_Build_Time_Multiplier> heres somthing;) Link to comment Share on other sites More sharing options...
augrunt Posted February 9, 2006 Share Posted February 9, 2006 ... put that to 0.5 or .5 to make it half the speed im sure it works. Link to comment Share on other sites More sharing options...
Slocket Posted February 9, 2006 Share Posted February 9, 2006 I seen that too. But it is for MP. They define 0 as normal time, 1.0 as 100% increase. I guess I never tried since it said MP. I will tell you in a few minutes if it changes any thing. I just doubt since a cpital ship was 90 seconds to build while a simple IPV was set for 18 seconds to build. I measured all units space land and structures all take exactly 20 seconds. This must be a universal override. Plus I found an entry for hyperspace speed travel, to slow down the galactic movement of fleets. I want the game a bit more slower paced with longer drawn out epic battles. As it is, it a one big **** fest. UPDATE: That has no effect on build time. Maybe changing the value in difficulty.xml may make a difference. On easy you are supposed get a faster build time. I also thought building multiple building could make a faster build time as stated, but in this BG Mod you can only build one of a building on a given planet, you must re-enable multi-building such as mines (-1) -->2 to get more. Something like that. Else, it is locked up real good in the DLL or EXE. Link to comment Share on other sites More sharing options...
augrunt Posted February 9, 2006 Share Posted February 9, 2006 nah... it cant be in the exe... believe me mate. ive looked everywhere in that thing... Link to comment Share on other sites More sharing options...
Slocket Posted February 10, 2006 Share Posted February 10, 2006 DLL? Link to comment Share on other sites More sharing options...
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