Solo4114 Posted February 21, 2006 Share Posted February 21, 2006 I do find the game enjoyable as a bot-killing exercise (haven't tried it online yet), but I have to say that the strength of weapons and general spamminess of the game royally suck. Personally, I hate having to blast some cheap robot five times in the chest to kill him. I recognize part of this is due to the accuracy of the weapons, but that's another issue, I think. While the weapons themselves should be accurate enough (IE: the charge flies straight from the barrel), movement should affect aim a lot more than it does. I dunno, I guess I just really dislike the arcadeyness of the game. Things like cone fire and the weakness of weapons bother me. Anyone working on something to remedy this? Link to comment Share on other sites More sharing options...
ParanoidAndroid Posted February 21, 2006 Share Posted February 21, 2006 Not yet as far as I know, but as soon as the mod tools are released I'm sure somebody will make one. Link to comment Share on other sites More sharing options...
Solo4114 Posted February 21, 2006 Author Share Posted February 21, 2006 There was a great one that added a bunch of content and replaced other stuff for BFI. Actually got me playing it again. I'm hoping something like it comes out for BFII. I can't stand the spamminess and quake style guns. Link to comment Share on other sites More sharing options...
zerted Posted February 24, 2006 Share Posted February 24, 2006 "Any chance of a BFII realism mod? " Yes, a very good chance. http://www.battleforthegalaxy.com is going to make one (a bunch of other places say they are going to make them too). Link to comment Share on other sites More sharing options...
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