Katarn07 Posted March 23, 2006 Share Posted March 23, 2006 http://xbox360.ign.com/articles/697/697501p1.html I found this to be quite an amusing read because it's so true. Some of them are absent from the best RPGs, yet others are still present. You can't you have an RPG where you're not the focus of attention in the world, though, can you? Link to comment Share on other sites More sharing options...
Pie™ Posted March 23, 2006 Share Posted March 23, 2006 Not very funny. The picture of Bob Saget mildy amuses me though. Link to comment Share on other sites More sharing options...
rccar328 Posted March 24, 2006 Share Posted March 24, 2006 I thought it was great...and the picture of Bob Saget was hilarious. But, then, I don't play RPGs very often. Link to comment Share on other sites More sharing options...
Sabretooth Posted March 24, 2006 Share Posted March 24, 2006 A guide explaining roleplaying cliches is so cliche itself. Link to comment Share on other sites More sharing options...
Dagobahn Eagle Posted March 24, 2006 Share Posted March 24, 2006 Good one, I say. The one about locking doors is in "all" RPGs, ain't it? Link to comment Share on other sites More sharing options...
IG-64 Posted March 24, 2006 Share Posted March 24, 2006 Link to comment Share on other sites More sharing options...
Mike Windu Posted March 24, 2006 Share Posted March 24, 2006 XD @ IG's pic. Great. Link to comment Share on other sites More sharing options...
jon_hill987 Posted March 24, 2006 Share Posted March 24, 2006 [No Need to Quote pic] That neve happend in Baulders Gate, they got stroppy and called the gards. Anyway, I thought the link was funny... Link to comment Share on other sites More sharing options...
Katarn07 Posted March 24, 2006 Author Share Posted March 24, 2006 Yeah, that pic is too true. That neve happend in Baulders Gate As I mentioned in my initial post, some of the better RPGs don't have alot of those. However, just having recently played that, there is a loophole that works most of the time. Have someone initiate conversation with the person so they're facing away from the thing you're gonna steal. They'll tell you to get out of their house and while they do that, have your best theif (Imoen) crack the lock while they're back is turned. It's worked in every house in Beregost for me. If you force the lock with your strongest character, they'll turn to look what you're doing and then call the guards. So as said, it works nearly all of the time but realistically there's a chance of failure. Link to comment Share on other sites More sharing options...
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