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is it true?!


marvidchano

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yeah cept this system seems highly exploitable....if you kill someone in pvp, then say you shuttle to theed, there'll most likely be a griefer that will kill you upon entry. And you don't even need to use terminals, and most bounties will be 1 credit because there is no incentive for the killed to place more. they'll undoubtably fix alot of it up between 28 and 29 since they're adding bounties in space in pub29.

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they delayed it an extra week. want to know why?

 

THEY LISTENED TO THE VETS. THEY ARE NOT GOING WITH /BOUNTYCHECK, THEY ARE GOING TO LET US HAVE OUR TERMINALS BACK!!!!

 

Helios_SOE wrote:

 

So, in case it wasn't clear - the high level plan for modifications to the player bounty system for pub 28 are as follows

 

* Hunting via droids is coming back

* Player bounty terminals are being re-instated. Bounties will list the faction of the mark. Hunt your own faction and you might end up with a bounty on your own head. Hunt opposing faction marks and gain standing with your faction. Player marks will not have their names listed on the terminals.

* The empire and the rebellion keep close tabs on who kills their soldiers. Kill too many imperial players and you'll have rebel bounty hunters after you (and vice versa) - bounty fees provided via courtesy of the Emperor.

* Players can still explicitly set bounties on other players, as per the current system on TC. This will immediately make the mark available on the BH terminals.

 

Subject to testing and feedback.

 

taken from http://forums.station.sony.com/swg/board/message?board.id=bountyhunter&message.id=28264&view=by_date_ascending&page=12

 

 

man i can't frikkn wait.

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