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Graphics on Dantooine KotOR 1


mxsuprastang

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Posted

Okay, so you can all point and laugh, mock, or call me an idiot cause I am. I tried the .ini fix yes BUT I did it in KotOR 2 and kept testing KotOR 1. . .SO once I did the .ini fix in KotOR 1, my problem was without a doubt solved. Please excuse my ignorance and I am sorry to have wasted so much time. Thank you for your help.

  • 2 weeks later...
Posted
http://www.nzone.com/object/nzone_downloads_rel70betadriver.html

 

So far they work fine on my system.. though to be honest I only downloaded them for performance in Oblivion...

 

Probably couldn't hurt for Dantooine though.. again however the Dantooine lag was fixed for me using the ATI .ini hack with my nVidia card ("Disable Vertex Buffer Objects=1")

 

I'm not very Tech savy when it comes to the Nvidia cards. Would something like the disabling of the Vertex Buffer work with the Nvidia cards? Right now I have a PC that uses the PCI version of the cards. My card is the GeForce Fx 5200.

Posted

I have just downloaded the 84.43 Beta driver and will give that a try. Wouldn't know how it will react till I hit Dantooine and the Jek Jek Tarr, Those are my two problem area's. Everything else in the games runs smoothly.

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