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creating a new lightsaber form...


sc214

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hey,

i want to create a new lightsaber form, but i dont know what files to edit.

and im not sure how to script it exactly.

 

i want the form to have the "on-hand" lightsaber be backwards.

if i could get some tips that would be great.

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hey,

i want to create a new lightsaber form, but i dont know what files to edit.

 

You'd have to edit swkotor2.exe, which of course is impossible. Unfortunately (most of) the effects of the lightsaber forms are hardcoded in the game engine and cannot be modded.

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hey,

i want to create a new lightsaber form, but i dont know what files to edit.

and im not sure how to script it exactly.

 

i want the form to have the "on-hand" lightsaber be backwards.

if i could get some tips that would be great.

 

As stoffe said this isn't really possible. A while ago I fiddled around with the implementation of saber styles into KotOR I. The player would only be able to have one style and I simply checked if the spell was available in a new version of the On Enter before proceeding to add effects if it was - nothing amazingly new.

 

You could script a new saber form in the manner that the current forms are done for TSL, as in you scroll through many and select one. But it wouldn't show up in the slot for the saber styles it would show up in your force powers section... besides, some of the effects of the styles cannot be done with a script and only with the actual engine. Why on earth they hard-code things like this I really don't know. :roleyess:

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It might bepossible if you switch the hilt texture with the lightsaber texture in modlops.

 

That is not what is meant by lightsaber forms. The lightsaber forms from Kotor 2-TSL are the various animated stances and attacking styles that your player can use. Such as Masaki Lightsaber Style Form.

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