gweedodung Posted April 20, 2006 Share Posted April 20, 2006 I want to use the mell falcon model from the JA Models that come with GTK Radient. I found you can import the models but the textures are not there. Is it possible to use models from JA? Link to comment Share on other sites More sharing options...
Tinny Posted April 20, 2006 Share Posted April 20, 2006 Did you move the texture files too? Link to comment Share on other sites More sharing options...
gweedodung Posted April 21, 2006 Author Share Posted April 21, 2006 No, where are they located? I thought they were in the .md3 or .ASE file. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted May 20, 2006 Share Posted May 20, 2006 The textures are located in assets1 and usually textures\"name of level" or models\players\map objects etc. Link to comment Share on other sites More sharing options...
gweedodung Posted May 20, 2006 Author Share Posted May 20, 2006 So could I take the textures from JA and put them in my JO texture folder without any side effects? Cool pic of greavous or how ever you spell it. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted May 20, 2006 Share Posted May 20, 2006 The files should be in the SDK, textures arent game specific, as long as the path is assigned correctly to your model, they should work fine. Thanks . Link to comment Share on other sites More sharing options...
lil_binger Posted June 6, 2006 Share Posted June 6, 2006 problem is that there is a legal issue using JA textures for JO. You can import JO textures to JA but not vise versa. you can find that info at http://www.map-craft.com Personally, I don't think many people will take much notice to it unless you are submitting the map to jk2files and the approver does not approve adding your map to the JK2 section because of it. Other than that I say use 'em. lol Link to comment Share on other sites More sharing options...
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