thon77 Posted May 26, 2006 Share Posted May 26, 2006 i'm curious about how it's done on existing models. so if anyone can link a tutorial, or explain step by step how to do it, i'd really appreciate it. is it possible through just the XML, or do i need to DL a program to do it. and how to put the hardpoints in specific areas on the model Link to comment Share on other sites More sharing options...
Athanasios Posted May 26, 2006 Share Posted May 26, 2006 This is actually where we're all stuck......almost. You need to cut the model into pieces and attach those to the original point. We're still digging into this, you can check PFF forums sor swgbex's tutorial. Link to comment Share on other sites More sharing options...
thon77 Posted May 26, 2006 Author Share Posted May 26, 2006 link to pff forum, or the tutorial? Link to comment Share on other sites More sharing options...
thon77 Posted May 31, 2006 Author Share Posted May 31, 2006 c'mon, don't just pop in, say all the answers are probably over "here", then pop out without letting me know where Link to comment Share on other sites More sharing options...
Athanasios Posted May 31, 2006 Share Posted May 31, 2006 LOL, sorry mate but we're pretty busy with TR coming version... Anyway, there ya go: http://pff.swrebellion.com/index.php?topic=3761.0 Link to comment Share on other sites More sharing options...
thon77 Posted May 31, 2006 Author Share Posted May 31, 2006 cool, thanks a ton Link to comment Share on other sites More sharing options...
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