razorace Posted July 6, 2006 Share Posted July 6, 2006 It merges animation.cfg files together. The key feature is that it automatically adjusts the frame numbers of the animations that get appended to the main file. As such, you can create your new .gla animations in individual .gla and .cfg files and merge them into the humanoid.gla without having to reconfigure all the frame numbers in the animation.cfg. Link to comment Share on other sites More sharing options...
Vruki Salet Posted July 6, 2006 Share Posted July 6, 2006 Neat. Link to comment Share on other sites More sharing options...
Maxstate Posted July 7, 2006 Share Posted July 7, 2006 It merges animation.cfg files together. The key feature is that it automatically adjusts the frame numbers of the animations that get appended to the main file. As such, you can create your new .gla animations in individual .gla and .cfg files and merge them into the humanoid.gla without having to reconfigure all the frame numbers in the animation.cfg. Wewt!1111 Link to comment Share on other sites More sharing options...
Vruki Salet Posted July 7, 2006 Share Posted July 7, 2006 OK Maxstate I got some Qs for you. I gotta know: What am I supposed to see in the pic at: "Click here to see what can be done when i get 3ds Max!" and, What did you chicken out from at Holowan Labs? Link to comment Share on other sites More sharing options...
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