Quanon Posted July 10, 2006 Share Posted July 10, 2006 Hey , I've read a lot of threads about moddeling for JA . So I see I need something called Carcass and something like .xsi and all , but everything seems to be made for max 5 or 6 . SO would these importer / exporters work in max 8 or does anybody knows they already made newer versions ??? Got milkshape to but looks like everybody shoot the program through the head for moddeling Lol Thanx for the replies . Link to comment Share on other sites More sharing options...
Psyk0Sith Posted July 11, 2006 Share Posted July 11, 2006 -You need this exporter: http://prdownloads.sourceforge.net/dotxsi4max/dotXSI4MAX6_v17_bin.zip?download (just find a suitable mirror and download) -The tools from the SDK (carcass, assimilate and modview) Link to comment Share on other sites More sharing options...
Quanon Posted July 12, 2006 Author Share Posted July 12, 2006 So where would I find SDK ?? Think I've downloaded those from Raven ones , I'll look but perhaps its the best I got them new and fresh Oh yea thanx for youre great tutorials psycoSith , (that l ad has god-like stature) Link to comment Share on other sites More sharing options...
Quanon Posted July 12, 2006 Author Share Posted July 12, 2006 Got the SDK files , narf shouldn't be asking these stupid questions . Link to comment Share on other sites More sharing options...
Quanon Posted July 12, 2006 Author Share Posted July 12, 2006 Yikes the head is overwhelming me , so do you do head first because there seems to be more bones in the head then in the whole body ?? IT looks very confusing YIKES !!! Link to comment Share on other sites More sharing options...
Psyk0Sith Posted July 13, 2006 Share Posted July 13, 2006 No, you should read the specific weighting section in complete jk2 guide. Only 9 bones are required to animate a face, of course everything has to line up with the bones or else it'll be a disaster . Note that it's not required to weight the face for animation, so you can just use the cranium for the face/skull. Link to comment Share on other sites More sharing options...
Quanon Posted July 13, 2006 Author Share Posted July 13, 2006 Yea I'll try that skull first. ( first learn to walk before you try run comes to my mind) ANyway thanx for the advise . Link to comment Share on other sites More sharing options...
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