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Got 3D max 8 !!! What import and export thingies do I need?


Quanon

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Posted

Hey , I've read a lot of threads about moddeling for JA . So I see I need something called Carcass and something like .xsi and all , but everything seems to be made for max 5 or 6 . SO would these importer / exporters work in max 8 or does anybody knows they already made newer versions ???

 

Got milkshape to but looks like everybody shoot the program through the head for moddeling :blast9: Lol

 

Thanx for the replies .

Posted

So where would I find SDK ??

Think I've downloaded those from Raven ones , I'll look but perhaps its the best

I got them new and fresh :)

Oh yea thanx for youre great tutorials psycoSith , (that l :blast5: ad has god-like stature)

Posted

Yikes the head is overwhelming me , so do you do head first because there seems to be more bones in the head then in the whole body ?? IT looks very confusing YIKES !!!

Posted

No, you should read the specific weighting section in complete jk2 guide. Only 9 bones are required to animate a face, of course everything has to line up with the bones or else it'll be a disaster ;).

 

Note that it's not required to weight the face for animation, so you can just use the cranium for the face/skull.

Posted

Yea I'll try that skull first. ( first learn to walk before you try run :) comes to my mind) ANyway thanx for the advise .

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