goldberry Posted October 25, 2006 Posted October 25, 2006 Since these two mods of mine use the same dialog file as a trigger, I decided to cut out the middle man and release them as a pack. If you want to just have one of them, feel free to change the dialog yourself Okay, so basically, in the talk with G0-T0 on the Ebon Hawk after destroying his ship, at the start of the dialog (either hanharr's "one of g0-t0's machines" or mira's "waddayou want" lines), your PC will recieve both a custom wrist launcher and the feat to use it. Also the dialog was changed so that you cannot say yes to G0-T0 joining your party, it is simply: "I do not accept your gift", or something along those lines. Because the G0-T0 utc file used on Malachor is not the same as the one that is pulled from the party table, G0-T0 will still appear on Malachor V at the end of the game, therefore this mod will not screw the "ending". Download #1: Filefront Download #2: Geocities
silver3279 Posted October 25, 2006 Posted October 25, 2006 Cool!! I will have to try this one. I so hate G0-T0.
Arátoeldar Posted October 25, 2006 Posted October 25, 2006 Cool!! I will have to try this one. I so hate G0-T0. Ditto GO-TO is the most useless NPC of the series
Allronix Posted October 26, 2006 Posted October 26, 2006 Hmmm. Can we do a recruit mod to replace that annoying blob?
goldberry Posted October 26, 2006 Author Posted October 26, 2006 The reason I did the no more goto mod was because I intend to make a recruitable NPC to replace him. This was just paving the way It might be a while before I release it though, cause my Grey Jedi WIP needs my attention.
goldberry Posted October 27, 2006 Author Posted October 27, 2006 I don't know, I'll test it. But come to think of it, there's no reason why he shouldn't because I believe he is a character in that module, and that he is not being pulled from the party table.
Shem Posted October 27, 2006 Posted October 27, 2006 G0-T0's UTC tag is different on Malachor V than his party member tag. He will show up there when the remote makes its rounds.
lord ignarn Posted October 28, 2006 Posted October 28, 2006 Or maybe you can install some other recruitment mod. By the story perspective, I think that G0-T0 can perfectly be at Malachor V even if you "fire him" as we know that he has so many resources.
goldberry Posted October 28, 2006 Author Posted October 28, 2006 Okay, I'm editing my first post to mention that this will not conflict with the Malachor storyline.
CA8802 Posted December 31, 2006 Posted December 31, 2006 Does this keep you from ever getting G0-T0 as a party member, or just remove him as a party member imediately? If it prevents him from ever being added would it be possible for whatever recruitment mod fills his spot to take place before Nar Shadaa? I think it would be cool to add Luxa. Or maybe Ramana(the Twi'lek slave on Telos). Since Ramana speaks Twi'lek you'd even be able to give her dialog. She'd just have very limited interaction with other party members.
Anakin Skywalker Posted January 1, 2007 Posted January 1, 2007 Does this keep you from ever getting G0-T0 as a party member, or just remove him as a party member imediately? If it prevents him from ever being added would it be possible for whatever recruitment mod fills his spot to take place before Nar Shadaa? I think it would be cool to add Luxa. Or maybe Ramana(the Twi'lek slave on Telos). Since Ramana speaks Twi'lek you'd even be able to give her dialog. She'd just have very limited interaction with other party members. It allows you to reject G0-T0's "gift"
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