SashaNein Posted November 3, 2006 Share Posted November 3, 2006 I recently bought a wireless gamepad, so I figured I would stop playing the choppy Playstation 2 version and use the PC version. I would play the XBOX version, but my giant brick is now just, well, a brick. I am unsure if these have been noted on the forums or website already as I am new, but I found them interesting at least. On the opening screen where Razputin needs to choose a door to continue the game, if you run forward and jump along the top and bottom of the brain (going in the only direction where you won't accidentally land on a door), the game's physics will eventually be thrown off and he will be in an infinite jump as long as you keep pressing forward. Interestingly enough, when I tried to take a video of this, the jump ends. I will post a screenshot later, however. Or, try it yourself. This is untested on the PS2 but works on the PC. I found the unused "Your name here" credit slide behind the Basic Braining door, mentioned in the glitches thread. Humorous. While running away from the hulking lungfish, I used the dowsing rod. There is at least 800 arrowheads during this fight to be found. I received over 200 on the first pile I found. The strategy guide by Brady Games is useless. It's not any good for reference images, either. Do not buy it unless it is for collector's purposes like in my case. That signed poster by Tim Schafer is looking really good about now. I think I'll buy it today and frame it later. Someday I hope to have a giant case with a signed poster, a signed original soundtrack by Peter McConnell (already have), and a signed copy of the game by Tim Schafer and Richard Horvitz (pending?). I wish I had the deck of cards they were giving out. I can't find them on eBay anymore. I wish I had an XL T-Shirt of the tye-dye Razputin shirt, assuming it even exists in that size. I'm about to enter the Milkman Conspiracy level at about rank 61...64..67.. around there. I've beaten the game twice, why not go for rank 101 this time? These are just my experiences. I'm sure they've all been discussed before. Happy first post day. Link to comment Share on other sites More sharing options...
Dmitri Posted November 10, 2006 Share Posted November 10, 2006 I noticed a little error... I'm a newbie so I'm not sure if this has been reported before. I'll share it anyway. When Raz reads the big timeline log in the parking lot, it is stated that the huge psitanium-bearing metiorite fell there 500 years ago. When you read the description of the dinosaur bone it says something about psychic dinosaurs. There couldn't have been psychic dinosaurs because the psitanium wasn't there so long ago. So hah :B Link to comment Share on other sites More sharing options...
SashaNein Posted November 11, 2006 Author Share Posted November 11, 2006 Bend reality. Link to comment Share on other sites More sharing options...
drunkymonkey Posted November 11, 2006 Share Posted November 11, 2006 You can get to rank 101? Link to comment Share on other sites More sharing options...
Dmitri Posted November 14, 2006 Share Posted November 14, 2006 There is a cheat code I found that automatically makes you rank 100, so it is is possible to be rank 101 and above. Also, has anybody ever noticed the small graveyard in the reception area? It's to the left of Ford's trailer, in the little area where you find the wasps's nest with the fertility idol in. I found it during the day and it was sort of eerie and sad. Raz doesn't say anything about it, so it really makes me wonder... (I have the PS2 version of the game.) Link to comment Share on other sites More sharing options...
Toliver Posted March 14, 2007 Share Posted March 14, 2007 In my fifth time through the game, I discovered something quirky in the sanitarium... In the entrance courtyard (with the fountain), there's an elevator that doesn't work. Next to the elevator is a column. I had Raz jump up on top of the column and discovered he can sink into it. Here's a screen cap, lightened up in Photoshop: That's the top of his head sticking out of the column. The sinking area is just about the middle left of the column. As he heads toward the sides of the column, he raises up and eventually comes out of it. To get your bearings, the elevator is blocking your view of the gate where you entered the sanitarium courtyard and Boyd is off-camera to the left, and behind the camera, holding his flaming bottles of milk. As an aside, I wish there was a sequel coming. What a great game... Link to comment Share on other sites More sharing options...
martmeister Posted March 14, 2007 Share Posted March 14, 2007 Great screen shot, Toliver Link to comment Share on other sites More sharing options...
Poopdogjr Posted March 16, 2007 Share Posted March 16, 2007 Maybe it's some other secret hidden powa! Link to comment Share on other sites More sharing options...
martmeister Posted March 16, 2007 Share Posted March 16, 2007 ...speaking of blocking views: those "circular fire cages" in Meat Circus are more annoying b/c of that ass-clown standing there juggling. Link to comment Share on other sites More sharing options...
itchythesamurai Posted March 16, 2007 Share Posted March 16, 2007 That elevator does work. When you're near Loboto's Lab, you walk around the platform and you'll see the elevator. Let's you skip going through the entire asylum to get back up there again. And you can legitimately get to rank 101 because of the punching game in Basic Braining. The punching game has several stages of increasing difficulty to it, and if you get far enough, you get a rank up. Link to comment Share on other sites More sharing options...
martmeister Posted March 16, 2007 Share Posted March 16, 2007 What's the secret to the punching game? Do you just roll around on the lev ball? Link to comment Share on other sites More sharing options...
itchythesamurai Posted March 17, 2007 Share Posted March 17, 2007 I think it's mainly just reflexes, using the levitation ball actually made it more difficult for me. Link to comment Share on other sites More sharing options...
martmeister Posted March 17, 2007 Share Posted March 17, 2007 ^^^I never had enough patience to try the punching game more than once (after failing the 30 round). I have the PC version; not sure if KB and mouse are any better/worse than a gamepad. Link to comment Share on other sites More sharing options...
Poopdogjr Posted March 17, 2007 Share Posted March 17, 2007 Huh, I never thought of using the lev. ball on the game. Hmmm. I'll have to try that sometime. Link to comment Share on other sites More sharing options...
Toliver Posted March 19, 2007 Share Posted March 19, 2007 ...speaking of blocking views: those "circular fire cages" in Meat Circus are more annoying b/c of that ass-clown standing there juggling. Yeah, that's the key to beating the fire cages...taking back control of the camera so you can line up your jumps. I was glad to get past that level just so I wouldn't have to hear the fake dad's dialogue repeated over and over and over... That elevator does work. When you're near Loboto's Lab, you walk around the platform and you'll see the elevator. Let's you skip going through the entire asylum to get back up there again. Are you sure about that? When you come across the first elevator in the fountain courtyard (the one in my cap in a post above) and try to board the elevator, Raz says something like "This elevator isn't working". The elevator that takes you up to the Dr. Loboto/Shegore platform is the elevator in the inner area where the Napolean guy and the Orderly are. You have to have the Dr. Loboto portrait, the strait-jacket and the trophy with the metallic claw in order to gain access to this elevator. And, once you've gone up this elevator, you follow the walkway to the ladder area with the crow in the cage. You climb up the ladder to get to the actual Loboto/Shegore platform. Anytime you're on the platform level and you "save" your game position, when you reload it, it takes you right back to where you got off this same elevator. So I can't recall a second elevator going up to the platform. I'm playing through the game (again...7th time?) and will explore this after I gain access to the platform level again. And why are you using the elevator at all? If you're on the Loboto platform, use the bacon to summon Ford, he will remove you and bring you back to the camp to do whatever you need to do and then he'll put you right back (I believe he puts you right where you got off the elevator at the beginning of the walkway leading up to the platform). There's no need for an elevator. Link to comment Share on other sites More sharing options...
martmeister Posted March 19, 2007 Share Posted March 19, 2007 ^^^Or to test the elevator w/o the tedious trip up the asylum: have Ford teleport you once you're on top. Leave sanctuary and call Linda. Go to courtyard and try it out. If it doesn't work, return via Linda to sanctuary and have Ford put you back on top. I'm skeptical but... I don't know what was worse about the "Don't Drown!" sublevel: Hearing the boss music played over and over or having the listen to fake dad's taunts over and over again. Link to comment Share on other sites More sharing options...
HappyCabbit Posted March 20, 2007 Share Posted March 20, 2007 Are you sure about that? When you come across the first elevator in the fountain courtyard (the one in my cap in a post above) and try to board the elevator, Raz says something like "This elevator isn't working". The elevator that takes you up to the Dr. Loboto/Shegore platform is the elevator in the inner area where the Napolean guy and the Orderly are. You have to have the Dr. Loboto portrait, the strait-jacket and the trophy with the metallic claw in order to gain access to this elevator. And, once you've gone up this elevator, you follow the walkway to the ladder area with the crow in the cage. You climb up the ladder to get to the actual Loboto/Shegore platform. Anytime you're on the platform level and you "save" your game position, when you reload it, it takes you right back to where you got off this same elevator. Really? o_O I'm so confused. After I went up the Crispin-gaurded elevator and went through the asylum level, I found another elevator that took me to the area with the crow. However, I don't think I ever tried going back down that elevator to see if I would simply by-pass the asylum level and end up with Crispin again. But the elevator itchythesamurai is talking about is past the crow, after you actually enter Loboto's lab. You should see it if you walk around the circular deck thing. I didn't notice it the first time I played the game, but during my second run-through I did, and it does take you to the courtyard where Boyd is. After that the elevator is no longer broken. But since Cruller can just teleport you it is kind of useless..o_O. What I want to now is how the hell that elevator is suspended. Is there a freaking pole that rises that high from the ground suspending it? o_O Or is it just help up by psychic energy or something [or the force]? Because it's really high up... Link to comment Share on other sites More sharing options...
Toliver Posted March 23, 2007 Share Posted March 23, 2007 Well, how about that...when you get up to the Loboto Platform, there is another elevator and it does work and it does take you down to the Inner Courtyard where Boyd is standing. Funny how I didn't even bother giving it a second thought as many times as I went past it on the platform, this being my 7th time through the game. I can only say "DOH!". Thanks for pointing it out. Using the bacon is far easier to get around, but it's good to know there's an alternative. Link to comment Share on other sites More sharing options...
MsDevin92 Posted August 23, 2007 Share Posted August 23, 2007 If you bump into Bobby on the rail in Basic Braining, watch closely when the camera pans in on his laughing face. Bobby has one red eye and one green eye- just like Loboto. Heck, they've even got the same bluish skin and long, gangly frame...And they look eerily alike when they loom over Dogen in their respective scenes... Link to comment Share on other sites More sharing options...
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