IPO Posted November 22, 2006 Share Posted November 22, 2006 Pewh, finally I found something thats starting to look like a real coding forum. I've been searching the net for some days now and now Im quiet sure that this is it! First of all I would like to intruduce myself; Im IPO and I would like to know how to mod! and yes you properly heard that one before; anyway, I got some doubt about starting all this. First I downloaded the Jedi_Academy_SDK and I told me that I had to had Visual, so I downloaded it and now as I read in your forum I see that its kinda hard to use the new Visual 2005. But my question is: Is it impossible to use 2005 v8 or do I just need a newer SDK version? if yes - Where do I get it? Also is it nessecary to get V6.0 instead of 8.0? Last thing; I read something about OJP some Jedi project and download a program to get does files, but it seems kinda hard to figure out how the system is working, could anybody just tell me, well! You need to do this, then that! and then you can play around with the modding files, that would be awsum! Nice forum tho! // IPO hope to hear from ya soon Link to comment Share on other sites More sharing options...
bzug0 Posted November 22, 2006 Share Posted November 22, 2006 Yeah this is the forum to be lol But you can also check some q3coding forums, they have some interesting things if you want to get deeper. As far as I know you probably have to change the original sdk too much(or not) to make it work with 2005. If you can get visual studio 2003 it would be great. The source compiles fine in it. Link to comment Share on other sites More sharing options...
Dom_152 Posted November 22, 2006 Share Posted November 22, 2006 It works fine in Visual studio 2005. You just need to comment out a few useless functions (powf()) and you'll be fine. Link to comment Share on other sites More sharing options...
razorace Posted November 23, 2006 Share Posted November 23, 2006 Hi IPO. I'm Razor Ace, the main moderator for OJP. As for your question about getting the OJP source, you'll want to check out this forum thread. Also, OJP is already set up for Visual Studios 2005 and Visual Studios 2003. Link to comment Share on other sites More sharing options...
Dom_152 Posted November 24, 2006 Share Posted November 24, 2006 Although I didn't use OJP as a base for my mod I still find it very helpful when I'm not sure how to implement something. Link to comment Share on other sites More sharing options...
IPO Posted November 24, 2006 Author Share Posted November 24, 2006 I found a fully updated SDK on the net, and its working it complie everytime, the only problem is that even when it complies, and i put it into a folder called IPO and put the 3 .dlls in there + a description.txt it still wont show up in the "Load mod" menu! Any ideas? Link to comment Share on other sites More sharing options...
Griswald Posted November 24, 2006 Share Posted November 24, 2006 Package up the .dll's into a .pk3 (which is just a renamed .zip file) and it should appear so long a the IPO folder and a .pk3 file of the dllareis in the GameData folder, it should appear in the mods list Link to comment Share on other sites More sharing options...
IPO Posted November 24, 2006 Author Share Posted November 24, 2006 Thats true, it does appear when i pack em up! but it doesn't work. I changed the speed of E11 from 2300 to 200 , but when i load the files and stuff, it still shoots as fast as before Btw- what is drifferent from debug(SH) and debug, coz im running SH version of it *EDIT* Its working! ITS WOOORRKKING What I did was: complie it as final; put all into a folder, put all into a pk3, put a description.txt with a name of the mod into the folder ( not the pk3 ) Link to comment Share on other sites More sharing options...
-=*Raz0r*=- Posted November 25, 2006 Share Posted November 25, 2006 Isn't there something in like bg_public that you change to change to IPO instead of basejka-1? something like that...do a search through the entire solution for 'basejka-1' and replace it with IPO. Link to comment Share on other sites More sharing options...
Dom_152 Posted November 25, 2006 Share Posted November 25, 2006 You should change #define GAMENAME "baseJKA" to your own name. Link to comment Share on other sites More sharing options...
IPO Posted November 25, 2006 Author Share Posted November 25, 2006 Theres 2 game thingys : one i bg_public and one in g_local. I just edited both Link to comment Share on other sites More sharing options...
ensiform Posted November 25, 2006 Share Posted November 25, 2006 only edit the g_local one, if you edit the bg one then things get screwy for support with base clients and such and those who don't start the game properly with mod support. Link to comment Share on other sites More sharing options...
IPO Posted November 26, 2006 Author Share Posted November 26, 2006 True, i found out and edited it back! Well I know the basic now, and its time for me to fool around, the problem is i know nothing about C(C++) so all thies codes are just numbers and letters for me. The only thing I can edit is the weapon and speed. But? if i start reading C do i also learn about basic stuff so I can edit JKA stuff? Link to comment Share on other sites More sharing options...
Dom_152 Posted November 26, 2006 Share Posted November 26, 2006 Learn C first. It will help enormously Link to comment Share on other sites More sharing options...
ensiform Posted November 26, 2006 Share Posted November 26, 2006 Learning C will not help with C++. Read any C++ books, they will tell you it is not a good idea. Link to comment Share on other sites More sharing options...
-=*Raz0r*=- Posted November 27, 2006 Share Posted November 27, 2006 I didn't learn C, or C++ I'm a natrual scripter, so i learnt the concepts pretty quick and fiddled around. I have to learn those langs soon to produce higher quality mods nonetheless. Link to comment Share on other sites More sharing options...
stubert Posted November 29, 2006 Share Posted November 29, 2006 very hax Link to comment Share on other sites More sharing options...
razorace Posted December 1, 2006 Share Posted December 1, 2006 Stubert, be nice. Everyone is a newbie once. Link to comment Share on other sites More sharing options...
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