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DarthStoney

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Just wondering if there is an easy way to remove the white door in 802dro

without messing up the rest of the module. I 've removed the door in 3dmax

and when finished and put in the game the floor and walls are black and dont appear until actually stepping on the floor of that area.

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Alpha channels. That is about the only way you can totally remove something from the mesh without screwing up the whole level. Also you could use the renamer function in mdlops to skin it. That is only a thought though. Well anyway good luck.;)

 

 

Makining the tga file causing the white area into an alpha channel worked

perfectly. Thank you.

 

Does anyone know if it is possible to edit the walkmesh in 803dro to be able

to actually enter into the archon1 building?

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  • 3 weeks later...

I haven't got SW KotOR II for PC so i might be wrong but...

If there isn't a module for the building, then there wont be any building to go into. If you see what i mean, so your going to have to check if there is a place to actually get to. Otherwise you will just walk out into the grey area where theres no models or textures.

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