fitzwilliamd Posted February 22, 2007 Share Posted February 22, 2007 I changed the *_class column in skills.2da for scoundrel and jedi guardian by setting a 1 for the repair skill: as I learned here, this makes the repair skill a 'class skill' for both. It worked great for scoundrel, but when I got to Dantooine and became a guardian, I only had a single point to distribute among skills! Ick. How can I get back the default number of skill points for jedi guardian level ups? Link to comment Share on other sites More sharing options...
Darkkender Posted February 23, 2007 Share Posted February 23, 2007 The default number of skill points awarded is defined in classes.2da which by default is 2 modified by your intelligence score. If all your getting is one skill point likely that means you have an Intelligence score of 8? Link to comment Share on other sites More sharing options...
fitzwilliamd Posted February 23, 2007 Author Share Posted February 23, 2007 Gee, I am completely dead in the water. Nothing seems to affect the 1 skill point available at level up. INT is 10. I tried increasing the number in the classes 2da from 2 to 4 for a guardian and putting it in override, but it didn't change anything: still 1 point available. Any other suggestions? Thank you for the reply. Link to comment Share on other sites More sharing options...
glovemaster Posted February 23, 2007 Share Posted February 23, 2007 try increasing your intelligence (not YOURS oviously.. lol) using the KSE to summat like 20, which will make an easy-to-notice difference... Link to comment Share on other sites More sharing options...
fitzwilliamd Posted February 24, 2007 Author Share Posted February 24, 2007 try increasing your intelligence Ok, only public television for me this week using the KSE to summat like 20 Interestingly, when I went from 10-22 it gave me a total of 4 points to distribute. This is how many points I had as a scoundrel with 10 INT. WHAT THE HECK HAPPENED?! Even though it makes no sense and I am walking around with a 22 intelligence... it does fix the problem. Thank you kindly! Completely Off Topic: Your Force Quake is a lot of fun! Is there any simple way that Guardians can use it too? Link to comment Share on other sites More sharing options...
glovemaster Posted February 24, 2007 Share Posted February 24, 2007 the reason that the guardian has less points to distrubute than a scoundrel is because i think its the "skill point base" column, try setting it to 8 for jedi guardians. to your question:Thanks, and you can oviously edit 2da files so, go into the override and edit the spells.2da file and change the value for guardian to summat like 3 (which means you can get the power at level 3, but you might not have enough force points, i think i set the value to 30 which means that jedi guardians can't get the power (me being realistic... lol) just change it to a level lower than 20) Link to comment Share on other sites More sharing options...
fitzwilliamd Posted February 25, 2007 Author Share Posted February 25, 2007 Thank you for the help, Glovemaster. It is back to jamming with the Knights for me Link to comment Share on other sites More sharing options...
glovemaster Posted February 25, 2007 Share Posted February 25, 2007 your welcome! Link to comment Share on other sites More sharing options...
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