Jump to content

Home

Followers in K1


Mindtwistah

Recommended Posts

That droid just uses a 'follow the leader' script, which, AFAIK, will not work once you transit out of that module...

 

I've been thinking about that, what if someone was to re-fire that script once transited into a new module, that way it gives the illusion of a "puppet", or would that not work.

Link to comment
Share on other sites

I've been thinking about that, what if someone was to re-fire that script once transited into a new module, that way it gives the illusion of a "puppet", or would that not work.

Yes it does seem feasable, does anyhone know if this is possible or will the script only fire for 1 module at a time, if it is possible it could lead to puppet mods for K1! :D

Link to comment
Share on other sites

I've been thinking about that, what if someone was to re-fire that script once transited into a new module, that way it gives the illusion of a "puppet", or would that not work.

 

You can fake it reasonably by spawning a new instance of the "puppet" creature in each area the player enters (if one does not already exist there, in which case you just jump the existing one the the player and make it follow).

 

Only party members (and puppets in TSL) can transition between modules, all other creatures are stuck in the area they were spawned. So it will only be able to follow you while you remain within the area it was created, which is why you'd need to create a new puppet in each new area the player enters.

 

Other than that you'd need a heartbeat script for the party member to check for the puppet and spawn/jump it as necessary, and a heartbeat script for the puppet creature itself to make it follow its assigned owner around.

 

If I remember correctly this has been brought up earlier, so if you search around you should be able to find the necessary scripts posted on this forum already if you don't want to create them yourself.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...