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Tie Fighter - Trilogy Edition - Complications


Jabun

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Hello,

 

I posted here a week ago about acquiring a joystick. I now have a Saitek Cyborg Evo Force.

 

Last week I was able to load Tie Fighter and get into the first mission. I couldn't move around because I didn't have a joystick. I have one now, but some problems have crept up.

 

The first problem is with 3D acceleration. Last time I figured this out or worked around it or something, I can't remember. Anyways, it asks me to install DirectX 5.0 or something similar. This won't let me load the game up. In order to get around this I go to Program Files and load up the Tie95.exe. I use compatibility mode (Windows 95). I get into the game, but when I try to load up the first mission it crashes to desktop. I get the general "an error has occurred and Tie95 had to close".

This didn't happen last time and I can't remember what I did to resolve this, if anything.

 

Thanks for reading this and thanks for any help that is offered.

 

Windows XP Media Center Edition 2005 SP2

Geforce 7800 GTX

1 GIG Ram

3.4 Intel P4

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UPDATE: I got the joystick to work, just needed to okay it with CP Game and Controllers.

 

A new problem, YAY! No audio. I get sound effects, but no audio.

 

I found a patch that makes it work. This solved both my problems.

 

http://forums.lucasarts.com/thread.jspa?threadID=1406&tstart=0

 

Alas, another problem is at hand. My joystick is not working. (I should of got the Microsoft Sidewinder and avoided this problem)

 

Anyways, It's the Saitek Cyborg Evo Force.

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Alrighty, my above post is crap.

 

My problem is that I have no audio, but I have sound effects. This is my problem.

 

In my above post it seems as though I found a solution to this, but I didn't.

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Wildstar - Worked perfectly! Thanks.

 

I miss the midi music though. :(

 

Anyways, is there a way to make the joystick more precise. When I was playing Tie Fighter on the old collectors edition with the mouse, I was able to steer with pinpoint accuracy.

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I would assume force-feedback sticks are digital, so they should be pretty precise. To optimize it, you may want to calibrate it through the Game Controllers option in CP.

 

EDIT: If you're more used to using the mouse in the game, you might consider trying PPJoy, which is really a driver for old parallel-port joysticks, but can also be used to emulate a joystick with the keyboard or mouse. :D

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Awesome. PPJoy sounds pretty cool, but after having used the joystick all day I kinda of fell in love it. Adds a whole new element of fun and immersion to the game; having a hard time envisioning going back to the old keyboard and mouse combo. I'll check it out and see what happens.

 

Wildstar, you've been a huge help. Thank you! I really do appreciate it.

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