hhunter6 Posted August 24, 2007 Share Posted August 24, 2007 i want to make a Luke skin with jedi robes. how would i go about doing this. Link to comment Share on other sites More sharing options...
Psyk0Sith Posted August 25, 2007 Share Posted August 25, 2007 You would first need to import Luke's glm into 3D max (or create a new one from scratch), model a robe around the character, then go through the rigging process for character + robe, finally compile the new mesh. Link to comment Share on other sites More sharing options...
hhunter6 Posted September 7, 2007 Author Share Posted September 7, 2007 so what program would i need for this and where can i download it? Link to comment Share on other sites More sharing options...
ALV Posted September 7, 2007 Share Posted September 7, 2007 Well, for a start, do you know how to model stuff in 3d using 3dsmax o softimage xsi? Because my good friend psyko here assumed that you already have a base knowledge of 3d modelling. This is not like re texturing a model, the production pipeline is much more complex than just doing a paintover with photoshop. I recomend you to go to http://www.softimage.com and get mod tool. Then learn the basics of mesh modelling, and then try to make modifications to models. Link to comment Share on other sites More sharing options...
hhunter6 Posted September 7, 2007 Author Share Posted September 7, 2007 thanks for the advice. i will do that. Link to comment Share on other sites More sharing options...
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