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Evironment shader not working...


the_darker_one

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I made this huge sword and I put a shader for a shiny reflection. Problem is, it wont show in-game. Here is what I put in it:

 

models/weapons2/stormbringer/stormbringer

{

q3map_nolightmap

q3map_onlyvertexlighting

{

map models/weapons2/stormbringer/stormbringer

blendFunc add

rgbGen indentify

}

{

map models/weapons2/stormbringer/dark_env.jpg

blendFunc blend

rgbGen identify

tcGen environment

}

}

 

I made a pk3 for it and evrything. If I have a syntax error in my shader or something tell me please.(And if you tell me "Use the search button", well, its disabled and I didnt find anything yet.

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