running_turtle Posted October 20, 2007 Share Posted October 20, 2007 could someone make a mod that turns Carth into a Rodian? thanks. Link to comment Share on other sites More sharing options...
RedHawke Posted October 22, 2007 Share Posted October 22, 2007 You could try KotOR Savegame Editor or KSE... get it here. (Note to everyone but the OP: I have had to delete two spammy 'KSE answer' posts in this thread. Just some advice, when you make suggestions it is helpful to provide links, if you can't be bothered to give a link to people then please refrain from posting, you aren't really helping.) Link to comment Share on other sites More sharing options...
Prime Posted October 22, 2007 Share Posted October 22, 2007 You could also edit the appearance.2da file to point Carth's entry to the rodian model. One concern though. Does the rodian model have all the combat animations? Link to comment Share on other sites More sharing options...
Revan_Pwn_Malak Posted October 22, 2007 Share Posted October 22, 2007 I believe it would, don't you fight rodians in this k1 who switch between blasters and swords? I'm not sure if there are any flurry, power, etc. animations though. Link to comment Share on other sites More sharing options...
dcinroc Posted October 28, 2007 Share Posted October 28, 2007 I believe it would, don't you fight rodians in this k1 who switch between blasters and swords? I'm not sure if there are any flurry, power, etc. animations though. I tested it out, and Rodians seem to have all the animations that PC/NPC characters do...including the basic force power move (outthrust hand). I haven't bothered to see if they have any more advanced force power animations. IMO, the worst thing about doing this is that your Rodian will look exactly the same from beginning to end...like Visas and Kreia. Armor, clothing, and headgear won't affect appearance. Link to comment Share on other sites More sharing options...
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