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Question about custom module reskinning.


Darth Xander

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I have been making my own module models , but I never tried to give them custom made textures / skins .

 

I'm not sure , but the textiures used by an area/ level are not in a .2da file right ?

 

I think it should be possible though .

I'd say test it out !

 

And post again if it worked or didn't work .

 

Perhaps you need to specify something in the .are or .git files .

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