Jasper_Kazai Posted November 27, 2007 Share Posted November 27, 2007 Would it be possible to make a datapad's description/content automatically pop up in a window when you pick it up in KotOR I like it does in KotOR II? I found this really handy in K2 and it's annoying in K1 to have to go into my inventory and find the datapad to read it. If this has already been done, link please... Thank you. Link to comment Share on other sites More sharing options...
Malaksjaw Posted November 27, 2007 Share Posted November 27, 2007 Umm...that is actually a pretty good idea. I wouldn't know how to do it however. It might be possible. And it might also be a lot of work. Maybe someone more skilled can help you out. Link to comment Share on other sites More sharing options...
Aeroldoth Posted December 2, 2007 Share Posted December 2, 2007 Having never played K2, I think it's an awesome idea! I can't tell you how irritating it is to have a nice, huge, wide 21" monitor, and then have to read descriptions/text in a teeny, tiny little box smaller than most EULA agreements. I second this request. Link to comment Share on other sites More sharing options...
Drizen Posted December 11, 2007 Share Posted December 11, 2007 I would like to add to this a possible suggestion of improving other parts of the interface as well? In particular, I've always been annoyed with the combat interface with only having 3 different buttons to click on, and if I want to switch abilities I have to click through the arrows first. Would it be possible to add an interface bar that appears on the bottom left during combat that lets me drop different abilities into 6 or 7 slots as opposed to just 3 slots? Link to comment Share on other sites More sharing options...
Azzameen Posted December 11, 2007 Share Posted December 11, 2007 I bet the combat interface is hard-coded, no chance of changing it. Don't really know, though. Link to comment Share on other sites More sharing options...
Darth InSidious Posted December 11, 2007 Share Posted December 11, 2007 AFAIK, the entire GUI is if not hardcoded, then next-to-impossible to alter. Link to comment Share on other sites More sharing options...
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