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[K1] Modded Planets on Galaxy Map


LoganZezima

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Hey, I'm sure you all know that you can warp to areas of the game. But for the unfortunite few, like me, who cannot open the console by enabling the cheats, I am requesting a mod that allows you to travel to popular modded places, such as the Holowan Spire mod, from the Galaxy Map.

 

I'm not asking anyone to recreate the mods, but only put them on the Galaxy Map.

 

Thank You,

LoganZezima

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A warp script would be better.

 

I believe a warp script to get you to the Holowan Spire would look like this:

 

void main()
{
StartNewModule("holowspire");
}

 

Just compile that and attatch it to a dialogue. :)

 

 

I'm very new at this, as I got KOTOR for Christmas, so how do you do that?

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I'll tell you how to compile with KotOR Tool and attatch it with DLGEditor.

 

First open note pad and copy and paste this script into it:

 

void main()
{
StartNewModule("holowspire");
}

 

Save it with an nss extension remember the nss as saving it as a .txt will stop it compiling.

 

Then open KotOR Tool and open the text editor.

To do that click this icon at the top of the KT window:

 

txt-1.jpg

 

Then go to File>Open> and find the .nss file you just saved.

 

Open it.

 

Then go to Script>Script is for KotOR I

 

Then go to Script>Compile

 

com.jpg

 

Save over the nss file.

 

If you look at the nss file now you'll see theres an NCS file with it too.

 

Now attatch it to the dialog.

 

First either make your own dialog file or edit an ingame one.

 

Open DLGEditor and click Mode>Toggle Mode: KotOR

 

Open the dlg file in DLGEditor and click the black writing at the top

right click and press add new entry.

 

dlg.jpg

 

Type the text you want the NPC to say in the box highlighted in green here:

 

box.jpg

 

Then click one of the other dialog nodes to make the thext appear then go back to the one you made and right click it and click add new entry.

 

A blue (continue) and a red (continue) will appear.

 

Click the red one and click the box next to where you typed the text into just now labelled Script that fires when spoken. In the box type the name of the NCS file you saved earlier without the NCS extension.

 

Then save the .dlg and close DLGEditor.

 

Now copy and paste the .dlg file and the .ncs (NOT NSS) into your K1 Override folder.

 

Then start the game and find the NPC whose dialog you modified and speak to them. Click the reply you added and you should be taken to the Holowan Spire.

 

Hope this helped. :)

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