Jump to content

Home

[K1] Dialog problem


The Betrayer

Recommended Posts

What you would need to do, is make the dialog as you have there^

 

Then make a copy node of yes. btw,.

 

Put that node right at the beginning.

 

Then in the original node, enter these in the script fields:

 

Script that fires: k_act_talktrue

Script that determines availability: k_con_talkedto

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...