The Betrayer Posted March 27, 2008 Share Posted March 27, 2008 Is there anyway to make a script that teleports me to Telos Polar Module? Also, I want all quests related to the modules citadel station and restoration zone removed. Is this possible? If so, can anybody point me in the right direction? Link to comment Share on other sites More sharing options...
The Betrayer Posted March 28, 2008 Author Share Posted March 28, 2008 Anybody please? Darth Betrayal, this is called a 'bump' and they are not allowed here, please no more 'bumps'. Thanks. -RH Link to comment Share on other sites More sharing options...
sekan Posted March 28, 2008 Share Posted March 28, 2008 This script should work void main() { StartNewModule("name_of_module"); } I don't know about the second question. Why do you want the quest removed? Link to comment Share on other sites More sharing options...
The Betrayer Posted March 28, 2008 Author Share Posted March 28, 2008 Just the Ithorian/Czerka quest, seeing as how I won't go back there. Link to comment Share on other sites More sharing options...
HdVaderII Posted March 29, 2008 Share Posted March 29, 2008 void main() { StartNewModule("name_of_module", "name_of_waypoint"); } Use this If you want to go to a certain place in the module . The one sekan posted just warps you to the starting point. Link to comment Share on other sites More sharing options...
Robespierre Posted March 29, 2008 Share Posted March 29, 2008 Well what you could do is create a dialog entry that sets every single journal entry to the completed setting. That's just a matter of going into the global.jrl and getting all of the journal structs for the Ithroian/Czerka quests and getting the ID number when they're completed. Then you just make the dialog entry change the journal to completed. Its not hard, just time consuming. Link to comment Share on other sites More sharing options...
TriggerGod Posted March 29, 2008 Share Posted March 29, 2008 An easier method: download the KSE, find your save, and the quests you do need to leave (Lost Jedi I believe) you add and the quests you want gone you rid yourself of. Its quite simple with this method Link to comment Share on other sites More sharing options...
The Betrayer Posted March 29, 2008 Author Share Posted March 29, 2008 Dude, I'm making a mod, not cheating my game. Link to comment Share on other sites More sharing options...
TriggerGod Posted March 29, 2008 Share Posted March 29, 2008 Dude, I'm making a mod, not cheating my game. Well if you made that clear.. Link to comment Share on other sites More sharing options...
The Betrayer Posted March 29, 2008 Author Share Posted March 29, 2008 Seriously, why would I ask for scripts when I want to cheat? Link to comment Share on other sites More sharing options...
TriggerGod Posted March 29, 2008 Share Posted March 29, 2008 Seriously, why would I ask for scripts when I want to cheat? I don't know. maybe you're learning to mod, not actually creating a mod... Link to comment Share on other sites More sharing options...
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