JCarter426 Posted April 4, 2008 Share Posted April 4, 2008 I'm trying to create a couple of new areas on Citadel Station, and I'd like to reskin them a bit, but I'm having a bit of trouble. As in, the game crashes when I warp to the new module. Yeah, a little trouble. I think the problem might be with the module.ifo (specifically, what to put in the Mod_Name entry), but I'm not sure. I'm also not sure what to name my new textures. Anyway, I was wondering if anyone could help me figure this out (or, better yet, do it for me ). Link to comment Share on other sites More sharing options...
Darth InSidious Posted April 4, 2008 Share Posted April 4, 2008 Generally, I advise to keep all fields such as AreaName the same. The Mod_Name entry, however, shouldn't cause problems AFAIK. Link to comment Share on other sites More sharing options...
JCarter426 Posted April 4, 2008 Author Share Posted April 4, 2008 Oh, Mod_Name is literally the name of the module (as in "Entertainment Module 081, not "202TEL")? All right... Hmm...why does it keep crashing, then? I've renamed everything, edited the models with a hex editor, edited the .are and the .git... Link to comment Share on other sites More sharing options...
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