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Starting coordinates in modules


Ferc Kast

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I just finished making a trigger from one module into a module I'm restor...making. However, I could not figure out where the starting coordinates are defined among the three main files for a module. If anyone could point in the right direction, I would appreciate it.

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The starting coordinates are defined in the module.ifo file. You will see three parameters, Mod_Entry_X, Mod_Entry_Y, and Mod_Entry_Z. You will also see Mod_Entry_Dir_X and Mod_Entry_Dir_Y, which define the direction you are facing when you enter the module.

 

Hope that helps,

 

-Gsccc

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Create a starting location waypoint and add it in K-GFF in front of the door in the module you want to go to. Then in the .git of the module you want to leave from go to the struct of the door you want to go through to get to the other module and under LinkedToModule enter the module name and in LinkedTo enter the tag of the waypoint you created.

 

That probably doesn't make much sense I'm not the best at explaining things, if you get stuck just give me a shout.

 

--Stream

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