Ulmont Posted June 16, 2008 Share Posted June 16, 2008 In KotOR 1, is it possible to add a .DLG to a placeable, because so far, all of my attempts have failed. Link to comment Share on other sites More sharing options...
Robespierre Posted June 16, 2008 Share Posted June 16, 2008 I don't think its possible. At least, not obviously so. Link to comment Share on other sites More sharing options...
Exile007 Posted June 16, 2008 Share Posted June 16, 2008 void main() { ActionStartConversation(GetFirstPC(), "dlg_filename"); } Attach that script to the OnUsed field of the placeable. Link to comment Share on other sites More sharing options...
Robespierre Posted June 16, 2008 Share Posted June 16, 2008 Its actually possible to add a dialog to a placeable? Wow. You learn something new every day. Link to comment Share on other sites More sharing options...
tk102 Posted June 16, 2008 Share Posted June 16, 2008 You're adding a script to a placeable that invokes the dialog. You can use this technique with anything that has a script hook. Link to comment Share on other sites More sharing options...
Ulmont Posted June 16, 2008 Author Share Posted June 16, 2008 Code: void main() { ActionStartConversation(GetFirstPC(), "dlg_filename"); } Attach that script to the OnUsed field of the placeable. Thanks Exile! Remind me to give you credit in the modd. > Link to comment Share on other sites More sharing options...
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