Jalechah Posted June 23, 2008 Share Posted June 23, 2008 I thought i would try making a player model again. This time using a Zombie that i made in class using 3DS MAX. its been ages since i have touched jka so i cant seem to remember everything of what to do. im using the jk3 skeleton. i cut the mesh up into all the parts like hips, torso, l_arm etc linked them correctly, iv linked all the bolts, iv wieghed it, iv reset X forms, iv aligned to the stupid triangle. umm iv done everything i can think of but when i go into assimilate and use carcass35 it comes up with the error Error: Model has 56 surfaces, but only 1 can be reached by recursing from surface 0 ('head') You need to re-hierarchy this model correctly These are the surface(s) not reachable from surface 0... and then it lists a ton of stuff please help me find out what im doing wrong!!! its driving me insane! ill include the max file for anyone who is willing to take a look at it. im just trying to get it in game at the moment so i just rigged everything to the pelvis http://www.megaupload.com/?d=4UES95QU also heres a pic of the zombie model i made Link to comment Share on other sites More sharing options...
Inyri Posted June 23, 2008 Share Posted June 23, 2008 You obviously haven't properly linked the model up. Check and make sure there aren't any funny-named objects that your auto-linker (if you're using one) missed. Link to comment Share on other sites More sharing options...
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