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Module Reskinning Help!!!


Revan81790

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Alright. I have looked at Darth Insidious' Module Reskinning Tut. Big prob. It's for KotOR 1. Not TSL. And don't say the only thing different is the file names. No. There are huge differences, aside from the names.

 

So could someone please make a TSL tut?

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Ok well. Thank you for that. However. I noticed that many files are different and the trees in KotOR tool are different as well.

 

But... When the tutorial gets to gimp... It says open up lka_bark01.tga. Since this is TSL and not KotOR 1, it will be different, correct? So what would the file name be if I am reskinning 203TEL?

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Ok well. Thank you for that. However. I noticed that many files are different and the trees in KotOR tool are different as well.

 

But... When the tutorial gets to gimp... It says open up lka_bark01.tga. Since this is TSL and not KotOR 1, it will be different, correct? So what would the file name be if I am reskinning 203TEL?

 

The 203Tel texts are under the 'TEL' prefix. Through KOTOR tool, you can find them under ERFs => swpc_tex_tpa.erf => T.

 

They're all the ones starting with TEL.

 

Hope that helps. :)

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The 203Tel texts are under the 'TEL' prefix. Through KOTOR tool, you can find them under ERFs => swpc_tex_tpa.erf => T.

 

They're all the ones starting with TEL.

 

Hope that helps. :)

 

Unfortunately, I already knew that. However, that file isn't in there. I know it will be around here somewhere with a different name. The question is though, what is the file name...

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Unfortunately, I already knew that. However, that file isn't in there. I know it will be around here somewhere with a different name. The question is though, what is the file name...

 

I think I know what you mean.

 

One way of finding out which textures are relevant to the module could be to look through the 203 mdl files with a hex editor.

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