Salzella Posted July 26, 2008 Posted July 26, 2008 I was thinking a power that works opposite to how the 'Force Body' power works. This power should let one use the Force Pool as extra vitality points, as I tihnk this would make sense gameplay-wise, and it has been known to be used in EU canon aswell. I'm not sure of the exact mechanics, but I'm sure that can be worked out. As for the name... Force Sustenance perhaps? Thanks in advance.
Interdictor Posted July 26, 2008 Posted July 26, 2008 Healing does exactly the same, dosn't it? I think it would be useless...
Salzella Posted July 26, 2008 Author Posted July 26, 2008 No, not really. I did mention the mechanics, and that's how I think it would work differently: for example, when the power is activated, force points are drained steadily, whilst at the same time depleting when the PC takes damage, maybe at a slightly increased rate. The draining and such could decrease as you move up the tier system (assuming there is one). So instead of being a one off, it would act more as a shield, so it could be used in combat for multiple rounds, and therefore works rather different and would be useful in different contexts. Sound good?
Interdictor Posted July 26, 2008 Posted July 26, 2008 Sounds interesting. I would do it, but I have no idea about scripting, sorry.
Druganator Posted August 23, 2008 Posted August 23, 2008 would it be like physical shield from fable?
Pikmin Posted August 23, 2008 Posted August 23, 2008 No. It will be exactly the opposite of Force Body.
Salzella Posted September 1, 2008 Author Posted September 1, 2008 Woo, didn't expect a reply thanks Pikmin
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