Alpha-47 Posted August 7, 2008 Share Posted August 7, 2008 I am currently making a mod which will change the basic clothing of the male pc's. I have changed the model and retextured the tga three times. I have a texture for guardian, sentinel and consular. What do I change in the appearance.2da so that when you pick one of the classes you will ware the clothing that I have textured for it. So all the classes do not have the same clothes. Thanks for any help. Link to comment Share on other sites More sharing options...
Canderis Posted August 7, 2008 Share Posted August 7, 2008 well first is this for k1 or k2 cuz in k2 you start as one of those classes Link to comment Share on other sites More sharing options...
Alpha-47 Posted August 7, 2008 Author Share Posted August 7, 2008 Ah sorry. This is for K2 Link to comment Share on other sites More sharing options...
jonathan7 Posted August 7, 2008 Share Posted August 7, 2008 well first is this for k1 or k2 cuz in k2 you start as one of those classes a) It's clearly K2 b) How does this possibly go to helping answer the question? c) Substitute the Jedi classes, to scoundrel, soldier or scout, and the question is still the same anyway. A review of this mod maybe helpful for the OP; http://knightsoftheoldrepublic.filefront.com/file/Class_Clothing;89711 Link to comment Share on other sites More sharing options...
Alpha-47 Posted August 7, 2008 Author Share Posted August 7, 2008 Thanks for the link jonathan7. That will help alot. Link to comment Share on other sites More sharing options...
Canderis Posted August 7, 2008 Share Posted August 7, 2008 ok this is easy first open the .2da editor then find the pc's rows then in modelb and textureb you past the names of your model and texture p=player lrg=gardian sml=consiler med=sentinal mal=male fem=female Link to comment Share on other sites More sharing options...
Alpha-47 Posted August 7, 2008 Author Share Posted August 7, 2008 ok this is easy first open the .2da editor then find the pc's rows then in modelb and textureb you past the names of your model and texture p=player lrg=gardian sml=consiler med=sentinal mal=male fem=female Ok thanks for the help. Link to comment Share on other sites More sharing options...
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