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Mac version?


ajcrow

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Posted

Is there a way i can get this to run on a mac? I can get most of the basic version to work, but the enhanced version (the one i want to run) doesn't seem to do anything. Any help???:confused:

Posted

Yes you can.Emulators can help,they make things run on programs they can't.If you have a jedi knight game to make it work,go to google and type Windows Virtual PC.It will put an emulation on computer so you can have a windows whenever you want.You can play it with that.;)I hope it will work for ya!:)

Posted

No, that wouldn't work. I DO already have virtual pc (an old one but a version nonetheless), and it wouldn't work because i would have to buy the pc version of the game, which i won't do because i have a mac version already.

 

I just think it stinks that i can't get this to work....

Posted

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Posted

I think someone should port this over to mac. It sounds cool, and if people think its good, then it should be available for all players,. Someones already done a linux, right? So where's the mac?

 

I'd do it myself, but i dunno how.

  • 3 weeks later...
Posted

I don't want to sound whiny or impatient (and I'm sorry if I do) but how long does "soonish" mean? I understand if you're busy with something else more important, it's just I wanted to know how long.

Thanks :)

Posted

Really sorry, (I forgot), however there's something strange going on with the strings (that might just be because I'm loading from setup->mods though) - does that matter for you? What mac patch version are you running?

Posted

I think a way around the batch file is running a shortcut to jamp.exe with the +fs_game "ojpenhanced" parameter, if that is possible on a Mac. I have no experience with it.

 

It should however, if possible, fix most of the bugs.

Posted

The only way to run a "short cut" would be to use an autoexec.cfg, as from my experience I don't think that shortcuts (or aliases as they are called on a mac) don't work like .bats and wouldn't activate files for a game. Unfortunatly, I've already tried this, by typing:

helpusobi 1

set fs_game "ojpenhanced"

 

and

helpusobi 1

jamp.app set fs_game "ojpenhanced"

 

into a autoexec.cfg, and it seems that fs_game is write protected ( :( ), meaning that it wouldn't work anyway.

 

I think what we need is for someone to port the .dlls so that they will run on a mac, as none of the features that ojp is famous for (saber combat, customization, dodging, etc) are working when I run the mod. All I get is its fancy menus, which are all over the place and some of which the text is missing.

 

Irritating....

Posted

It's pretty annoying, but you can't launch straight to a mod in the latest mac patch :( --> guaranteed menu bugs in 1.0.1e/1.0.3e. I'll put the mac stuff up tomorrow though.

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