Darth Leo Posted October 12, 2008 Share Posted October 12, 2008 Besides editing the feats.2da, what do you have to do to put a custom feat into KotOR 2? Link to comment Share on other sites More sharing options...
TriggerGod Posted October 12, 2008 Share Posted October 12, 2008 Besides editing the feats.2da, what do you have to do to put a custom feat into KotOR 2? Unfortunately, putting a new feat into TSL is impossible, as it is hardcoded into the game. Link to comment Share on other sites More sharing options...
harIII Posted October 13, 2008 Share Posted October 13, 2008 You could make an item such as a stimulant, adjust the properties, and call it a feat. I'm pretty sure that is how the Meditation Feat for TSL was constructed. Link to comment Share on other sites More sharing options...
RedHawke Posted October 14, 2008 Share Posted October 14, 2008 But that isn't a 'feat' it is a stimulant... feats are hard-coded and can't be made to actually do anything on their own. Link to comment Share on other sites More sharing options...
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