Razgriz1928 Posted October 22, 2008 Posted October 22, 2008 In the interview, they stated that there would be Raids in TOR. How do you think they will accomplish this?
TheSithEmperor Posted October 22, 2008 Posted October 22, 2008 Probably something similiar to WoW, Hopefully not.
Razgriz1928 Posted October 22, 2008 Author Posted October 22, 2008 Maybe it will be something like Base Busting in SWG. Improven Hopefully. It was dreadfully boring.
True_Avery Posted October 22, 2008 Posted October 22, 2008 Other than they will exist, we know nothing about them at this point. Time will tell.
True_Avery Posted October 23, 2008 Posted October 23, 2008 On second thought, thread re-opened for speculation. Just try to keep it on topic with SWTOR raiding ideas.
Hallucination Posted October 23, 2008 Posted October 23, 2008 Razgriz1928 said: Maybe it will be something like Base Busting in SWG. Improven Hopefully. It was dreadfully boring. I've never played SWG, can you give me an idea of what base busting was?
Web Rider Posted October 23, 2008 Posted October 23, 2008 Given the single-player nature they are emphasizing with an added MMO socialization aspect, I assume raids will be ALA Guild Wars, difficult sections of the game that are always there for YOU, but require you to invite others to join "your world" to best them.
True_Avery Posted October 23, 2008 Posted October 23, 2008 Web Rider said: Given the single-player nature they are emphasizing with an added MMO socialization aspect, I assume raids will be ALA Guild Wars, difficult sections of the game that are always there for YOU, but require you to invite others to join "your world" to best them. That'll be really odd to see, considering companions might cross between players. What do you do if that companion is dead, yet the guy you invited still has him alive? Maybe the group leader is sort of the default while everyone follows?
Web Rider Posted October 23, 2008 Posted October 23, 2008 True_Avery said: That'll be really odd to see, considering companions might cross between players. What do you do if that companion is dead, yet the guy you invited still has him alive? Maybe the group leader is sort of the default while everyone follows? my assumption would be that different classes would have different companions, so there's some variation there, or possibly your companions would be the only version to exist in your world. Or perhaps the raids are outside your world in the greater MMO world and there are NO companions there. Otherwise yeah, you'd end up with GW "twinning" of companions, which, depending on how unique the companions are, may or may not work. If they're "fairly generic twi'lek #5" then you might not notice. Or perhaps companions are randomized in looks, ie: Joe the Butcher would be lanky and twi'lek in one game, and short, fat and human in another world.
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