CommanderQ Posted November 26, 2008 Share Posted November 26, 2008 Yep, Sev's fate must be known eventually!!! Link to comment Share on other sites More sharing options...
RC-1183 Posted November 26, 2008 Share Posted November 26, 2008 ya they just left just like that...poof and Sev is gone. Link to comment Share on other sites More sharing options...
Son of Skywalker15 Posted November 29, 2008 Share Posted November 29, 2008 It's very interesting, that's for sure. I'm not sure if you noticed, but ever Republic Commando novel as a Lucasarts logo on the back of it... Sev being a Lucasarts character certainly means they could make a RC 2 about his fate, which is awesome. Link to comment Share on other sites More sharing options...
LordOfTheFish Posted December 2, 2008 Author Share Posted December 2, 2008 Yes, but Traviss lacks the authority to decide Sev's fate. Link to comment Share on other sites More sharing options...
RC-1183 Posted December 3, 2008 Share Posted December 3, 2008 true and iv finished Order 66 the ending kinda left off in a wierd spot dontcha think? but you know there may be hope for Sev yet cuz in the book Vau takes off to Kashyyyk before the end of the book so possibly he is going to find Sev... Link to comment Share on other sites More sharing options...
Chevron 7 locke Posted December 4, 2008 Share Posted December 4, 2008 I don't think sev is dead. they can't just kill off an important character like sev Link to comment Share on other sites More sharing options...
RC-1183 Posted December 4, 2008 Share Posted December 4, 2008 well techniquely he is just MIA and as many have said Traviss lacks the authority to change his fate Link to comment Share on other sites More sharing options...
Saberist Posted June 6, 2009 Share Posted June 6, 2009 I'm sure this has nerf has been beaten to glue already but what Bugs Me is that tactically it doesn't make sense except as a pointless exercise in melodrama. Using the theory of Good Cops Never Die Alone, you would want to reform on at least a two man buddy system and then work your way back up and down to a common extraction point to compress the time spent separated and vulnerable. Thus 40 shouldn't move out until 07 is with him and all of you should flow through to a rally point adjacent to a big enough platform for a gunship to take you off without undue exposure risk. Given a starship exploding over the top of a tree itself sounds like a suicide gambit, I just don't understand why 07 is lost so immediately without any help nearby when 62 is right there ready to meet me as I'm making my way back through the Geonosian infestation nursery. Since I don't buy books just to explain what should be said in a film or game, I would like to know if any of this has been dealt with on a public forum where I can legally read it. It really ticks me off that these Commandos, having tackled more objectives than is realistically probable for a 'surprise' raider mission, are now so badly needed elsewhere that they cannot be allowed to determine what happened to their comrade as a function of GOING TO the extract. It's arbitrary rather than tactically sound, particularly with their abseil packages. Thanks- Saberist Link to comment Share on other sites More sharing options...
LordOfTheFish Posted June 6, 2009 Author Share Posted June 6, 2009 There is no forum that I know of. But welcome to LF any way! Link to comment Share on other sites More sharing options...
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