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adding a new onhit property?


Canderis

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Not sure about the custom onhit properties, but if I had to guess, than no, not possible. Someone else confirm?

 

As to changing the texture of an object when fired, I'll say your best bet is to make two identical objects, one with the old texture and one with the new one. The script simply swaps the items when fired.

 

- Star Admiral

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