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Tutorial: Skin wrapping a character for Jedi Academy


Psyk0Sith

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Sup guys?

 

Man it's been a while since i started a new thread here! just to let you know that i put together a simple tutorial for quickly rigging a character without extensive knowledge of max. Skin wrapping is essentially taking the information of a previously rigged character and transfering the skinweights to your new mesh.

 

For this you need:

-3D max 7 or 8 (or previous versions that have the modifier)

-A previously rigged character (provided for the tutorial)

-GLM importer

if you plan on doing a character with body parts taken from different characters.

 

-->Skinwrap Tutorial<--

 

Happy modding :)

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