Psyk0Sith Posted December 13, 2008 Share Posted December 13, 2008 Sup guys? Man it's been a while since i started a new thread here! just to let you know that i put together a simple tutorial for quickly rigging a character without extensive knowledge of max. Skin wrapping is essentially taking the information of a previously rigged character and transfering the skinweights to your new mesh. For this you need: -3D max 7 or 8 (or previous versions that have the modifier) -A previously rigged character (provided for the tutorial) -GLM importer if you plan on doing a character with body parts taken from different characters. -->Skinwrap Tutorial<-- Happy modding Link to comment Share on other sites More sharing options...
M@RS Posted December 13, 2008 Share Posted December 13, 2008 Welcome back... Thanks for the tutorial, I'm sure I'll need it in the near future... Link to comment Share on other sites More sharing options...
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