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DeadYorick

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I am planning on going more involved in editing for Jedi Academy but I have a question. I want to try and see whether I like both mapping and modeling for it. But what is easier to learn the basics of? (Meaning what technique of modding can you read a tutorial and understand it without having to reread it several times over)

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Mapping. Rich Diesal's tutroial is very beginner-friendly.

Modelling is rather difficult to get into; it starts with the decision which software to use (there are quite a few alternatives - albeit many of them not available for free - and tutorials tend to be specific to the software being used by the writer; also, getting models in-game is considerably more sophisticated and error-prone than compiling maps, in particular player models).

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  • 9 months later...

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