Ferc Kast Posted February 9, 2009 Share Posted February 9, 2009 Well, I have a new mod for TSL; Although, it is a simple tweak. ============== A KotOR II Mod ============== Mod Title: PFHC06 Fixed Model Author: Ferc Kast File Size: 75 KB Date Released: November 13th, 2008 Credits: Obsidian Entertainment, for the original head model; Fred Tetra, for the KotOR Tool Program; Taina, for the Replacer tool. Description: This mod will tweak the hair on the 6th Caucasian female PC. Comments: I got very tired of seeing that little gray area on her head. So, when making a WIP that used this head model, I decided to fix the hair. I hope you enjoy. Installation Instructions: Extract from the zip and place the files in your Override folder. If you do not have one, you will need to make one. Bugs: None known; But, tell me if you find any. Permissions: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author. Disclaimer: THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. Screenshots: 1 | 2 Download: KotORFiles| Kast's Echo Link to comment Share on other sites More sharing options...
SW01 Posted February 9, 2009 Share Posted February 9, 2009 Well spotted Ferc! Another little fix to go straight into the override. Link to comment Share on other sites More sharing options...
redrob41 Posted January 27, 2015 Share Posted January 27, 2015 Sorry for the necromancy, but I was wondering how you fixed this, Ferc? Did you change the mesh vertices, uvw's or play with the selfillumcolor? Link to comment Share on other sites More sharing options...
DarthParametric Posted January 28, 2015 Share Posted January 28, 2015 A quick comparison of the meshes would indicate that the UVs are untouched. The verts of the hair mesh where it overhangs were moved down a bit to cover the offending section of scalp. Link to comment Share on other sites More sharing options...
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