Yatsookey Posted April 11, 2009 Share Posted April 11, 2009 didn't know wether to put this in requests or not anyways sorry to be such a bother but..... we are having alot of trouble creating horns for the main villain in the lost ones, and along with some hypercam issues we are unable to continue at the moment so if someone could please maybe give some advice on making horns (that resemble marka ragons's from JK3) or if someone could make them themselves then that would be a great help, if you can provide any support for this you will be listed in the mods credits and you would be greatly appreciated hope this doesnt prove as much as a nuisance for you guys as it has for us. oh and the hypercam issues are forbidding us from making the trailer i had posted a comment about in the other thread. Link to comment Share on other sites More sharing options...
ROTNR Posted April 11, 2009 Share Posted April 11, 2009 I may be able to help. For the horns, do you need them to be modeled or do you need them to be textured? If you need the horns to be modeled then what program are you using? if you need them textured, again, what program are you using? Answer those two questions and I should be able to help you. -Pete Link to comment Share on other sites More sharing options...
Yatsookey Posted April 11, 2009 Author Share Posted April 11, 2009 well i need them modeled and uv mapped i am using gmax and gimp and im not such a good modeler myself which is why i was asking for help and heres a comparison for the horns Link to comment Share on other sites More sharing options...
ROTNR Posted April 11, 2009 Share Posted April 11, 2009 Okay cool, I can write you a tutorial on all this stuff if you want, it will deal with modeling the horns uvw mapping/unwrapping the head and texturing it. Or I can make I can do it all for you, it's up to you. Also, do you already have the head for the horns created ? -Pete Link to comment Share on other sites More sharing options...
Yatsookey Posted April 11, 2009 Author Share Posted April 11, 2009 ive still been trying to decide which head would suit him better for a reskin and the horns i can handle the skins myself. sorry to trouble you about it but could you try making it? i have already had enough trouble making them myself and failed utterly, im in a game design class but its kinda hard to apply those things to modding especially when you're only learning how to model chairs and planes Link to comment Share on other sites More sharing options...
ROTNR Posted April 11, 2009 Share Posted April 11, 2009 LOL okay, no problem. I will send you the model when I am finished. I am doing it in GMAX for you so I can send you .gmax file. Link to comment Share on other sites More sharing options...
Yatsookey Posted April 11, 2009 Author Share Posted April 11, 2009 okay thanks alot o and my email is i had it change a while back Link to comment Share on other sites More sharing options...
ROTNR Posted April 11, 2009 Share Posted April 11, 2009 Okay, I sent you two e-mails (The first one I forgot to upload the file LOL sorry.) If you need any further assistance let me know. Link to comment Share on other sites More sharing options...
HK-42 Posted April 11, 2009 Share Posted April 11, 2009 Hey Yat, first of all remove the email, before a moderator does it for you. You can send the email by PM. Also Hypercam does not work well with KOTOR, try FRAPS or xfire. Link to comment Share on other sites More sharing options...
Yatsookey Posted April 11, 2009 Author Share Posted April 11, 2009 thanks ROTNR they look great just gotta know how to put them onto the head does it involve 2da edits or renaming? , thanks to you as well Hk ill give xfire a shot Link to comment Share on other sites More sharing options...
ROTNR Posted April 11, 2009 Share Posted April 11, 2009 No, it doesn't require 2da editing. You just have to attach the horn model to the head model. (Go into the element tab and click attach then select the horn(s) ) Then you can delete some faces and weld the horns on. Link to comment Share on other sites More sharing options...
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