Hunters Run Posted June 26, 2009 Share Posted June 26, 2009 TSL again. I spawned an Npc and initiated a conversation with him. However the conversation replays over and over until I kill him. I tried a_talktrue in the script field in the dlgeditor yet for some reason it still replays the conversation over and over. On another note I am trying to give a character twilek voice over, yet no matter what I do all I get is silence. Link to comment Share on other sites More sharing options...
newbiemodder Posted June 26, 2009 Share Posted June 26, 2009 Did you also put the c_talkedto script in conditional #1?--see pavlos' dialog editing tutorial. Link to comment Share on other sites More sharing options...
Hunters Run Posted June 28, 2009 Author Share Posted June 28, 2009 I put c_talkedto in conditional #1 and it worked. However I am still trying to give them twilek voice overs, but still no luck. Link to comment Share on other sites More sharing options...
newbiemodder Posted June 28, 2009 Share Posted June 28, 2009 check out this thread: http://www.lucasforums.com/showthread.php?t=160696&highlight=resrefs Basically you want to find an exising vo resref of a twilek dialogue and place that file name in the vo_resref in dlgeditor for your own twilek converstation. EDIT: for example from TSL from 304NAR_dlg.erf...twilkedo.dlg...voresref is 304twilekdo001...put this file name in the VO_ResRef box for your twilek part of the conversation. Off hand, I don't know if this is a male or female voice, prob male. Link to comment Share on other sites More sharing options...
Hunters Run Posted June 28, 2009 Author Share Posted June 28, 2009 I am currently using the AlienRaceNode method- the one where you input a number to correspond to a number in the aliensound.2da. However all I get is silence. Link to comment Share on other sites More sharing options...
newbiemodder Posted June 28, 2009 Share Posted June 28, 2009 try this thread..the comments by stoffe http://www.lucasforums.com/showthread.php?t=177066&highlight=alienvo.2da Link to comment Share on other sites More sharing options...
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