shane2243 Posted July 5, 2009 Share Posted July 5, 2009 i might've spelt that wrong, but i would really like to replace either HK-47 or T3-M4 with a grevous skin, it would be better if he could use lightsabers, and if he could have 4 arms that'd be awesome. i understand that we probably couldnt equip him with four weapons at once but if we could add two extra arms that moved like the main two and equiped the same weapons? if anyone could help i'd be very greatful. p.s. for KOTOR 1 would be best for me =] thanks in advance Link to comment Share on other sites More sharing options...
TriggerGod Posted July 5, 2009 Share Posted July 5, 2009 I'm sorry, but there is not a General Grevious Reskin for K1, and the one for TSL doesn't add the second set of arms (IIRC), doesn't wield more then 1 lightsaber, and doesn't use either the T3 or HK model. Link to comment Share on other sites More sharing options...
Trench Posted July 5, 2009 Share Posted July 5, 2009 With Ӄhrizby's HK uses Melee weapons and Lightsabers mod, HK-47 (in K1) hunches over slightly and is able to use lightsabers. If you could remodel the face in Gmax or 3DSmax, you could probably create Grievous. Link to comment Share on other sites More sharing options...
TriggerGod Posted July 5, 2009 Share Posted July 5, 2009 With Ӄhrizby's HK uses Melee weapons and Lightsabers mod' date=' HK-47 (in K1) hunches over slightly and is able to use lightsabers. If you could remodel the face in Gmax or 3DSmax, you could probably create Grievous.[/quote'] The problem with that is that, aside from the robotic plating, they look nothing alike. You might as well be modeling your own Greivous, then fully animating and weighting it to support K1's animations. Link to comment Share on other sites More sharing options...
shane2243 Posted July 6, 2009 Author Share Posted July 6, 2009 so i would be better off creating him from scratch and recruiting him over HK? something else i just thought of that i'd like to see would be using a melee weapon in one hand and a blaster in the other, and like use the blaster skills and the melee skills as and when you desired, would that even be possible? ima get to work on my greivous now then thanks =]] Link to comment Share on other sites More sharing options...
Trench Posted July 6, 2009 Share Posted July 6, 2009 Just so you know, unless you figure out a way to mold his skin over a character already in-game, you'll have to do all of his animations yourself. Link to comment Share on other sites More sharing options...
shane2243 Posted July 6, 2009 Author Share Posted July 6, 2009 Just so you know' date=' unless you figure out a way to mold his skin over a character already in-game, you'll have to do [i']all[/i] of his animations yourself. and we're talking thousands right? hmmm, so theres noway to just like change the shape of bits and the colour of other bits, and so on? this may be aiming abit high for my first mod then right? Link to comment Share on other sites More sharing options...
Canderis Posted July 6, 2009 Share Posted July 6, 2009 Very. Link to comment Share on other sites More sharing options...
Trench Posted July 6, 2009 Share Posted July 6, 2009 Yeah, when Sithspecter animated Revan's cape and belt it took tens of thousands of frames for him to animate it the way he did. Link to comment Share on other sites More sharing options...
xViiViD Posted July 7, 2009 Share Posted July 7, 2009 could it be possible to just model over a player model all ready? i suppose there might be clipping issues and all but...idk Link to comment Share on other sites More sharing options...
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