jrrtoken Posted July 10, 2009 Share Posted July 10, 2009 Source Yet another developer "Behind the Scenes" featurette, except this time it's a monologue concerning dialogues. The choice cuts: By the time the project is finished, we will have worked with hundreds of actors - many on multiple occasions.Such as...The entire game ‘script’ contains approximately 40+ novels worth of content.This concerns me, as the sheer amount of VOs might sacrifice quality, so it might equate to 40+ novels-worth of banal pulp; quantity =/= quality.One of the biggest challenges of the production: consistency in pronunciation across the whole project! You would be amazed at how many ways there are to say “Thul” or “Holo” Projector. An audio pronunciation guide sure has helped .Again, sounds promising, but whether or not it will deliver will be another thing entirely. Still, there's so much that they haven't covered yet that leaves many questions remaining, including dialogue systems, amount of NPCs per game, etc. @Staff: You're slow. Link to comment Share on other sites More sharing options...
Hallucination Posted July 11, 2009 Share Posted July 11, 2009 You know what's best about all of the work they're putting into the sound? 50% of the players will turn it off and listen to their music. Link to comment Share on other sites More sharing options...
GonkH8er Posted July 11, 2009 Share Posted July 11, 2009 Thanks PastramiX I'll put this on the front page. Also, give me a break, I just woke up! Link to comment Share on other sites More sharing options...
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