ATS Posted August 3, 2009 Share Posted August 3, 2009 Hi, i'd like to put dirty grass around walls and paths and else, but i don't know how to put these textures in the same brush using normal grass. First is it possible, and if yes how can i do it ? Link to comment Share on other sites More sharing options...
acdcfanbill Posted August 3, 2009 Share Posted August 3, 2009 Each brush face can have one texture/shader, but you can blend textures with shaders. Best results I think would be obtained by having one brush face for each texture you want to use. Link to comment Share on other sites More sharing options...
ATS Posted August 3, 2009 Author Share Posted August 3, 2009 Uh, ok, i'll have to resize all floors >.< Link to comment Share on other sites More sharing options...
ds615 Posted October 27, 2009 Share Posted October 27, 2009 For what you want, blending shaders is the way yo go. Otherwise, you can have only 1 texture per face. You can fake it though with a decal shader, which will look like more than one texture on a face. Link to comment Share on other sites More sharing options...
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