NovaCoder Posted September 4, 2009 Share Posted September 4, 2009 Hiya, I working on an Amiga port of DOTT and need to know the audio formats for speech/fx and music. It appears that the music is stored in TENTACLE.001 in (I assume) MIDI format? And the speech/SFX is stored in MONSTER.SOU, no idea of the format though. THanx Update: I think it may be in RAW PCM format which is apparently a WAV file without the header info. I haven't actually managed to load any of my ripped PCM files yet though? Update x2: Ok looks like it's 'Raw PCM signed 16bit, little endian, 5500 Hz, 88 kbps, mono' (which is very low). I think this file might be off the PC floppy version though...hopefully the PC CDROM version is a bit better! Link to comment Share on other sites More sharing options...
clone2727 Posted September 4, 2009 Share Posted September 4, 2009 I working on an Amiga port of DOTT and need to know the audio formats for speech/fx and music.Umm.... not sure why you would be doing that. ScummVM already has an Amiga port (for OS4). If you mean you're porting to an old version of the Amiga, I assume you would be using ScummVM as a base anyway... Link to comment Share on other sites More sharing options...
NovaCoder Posted September 4, 2009 Author Share Posted September 4, 2009 Hi, No this is not for OS4, it's for the older 'classic' AGA machines running OS3.9. And yep, I am using an older version of SCUMMVM and need to do the music/sfx...already have the graphics running at a decent rate. Link to comment Share on other sites More sharing options...
s-island Posted September 4, 2009 Share Posted September 4, 2009 Music is in format 2 MIDI. Check the engines/scumm/imuse directory of the ScummVM source code for how to interpret the imuse specific commands. The monster.sou file should contain a bunch of VOC files. I believe Scummrev over at Lucashacks (Mojo hosted site) can extract them. Link to comment Share on other sites More sharing options...
LogicDeLuxe Posted September 4, 2009 Share Posted September 4, 2009 Ok looks like it's 'Raw PCM signed 16bit, little endian, 5500 Hz, 88 kbps, mono' (which is very low).It is VOC, mostly 22050 Hz, 8 bit, mono, but there are also a few 11025 Hz files. The floppy version is 11025 Hz throughout. And there actually is an old ScummVM version for Amiga OS3 which can run DOTT. The Adlib-Emulation might be slow on weaker machines, though. Link to comment Share on other sites More sharing options...
NovaCoder Posted September 5, 2009 Author Share Posted September 5, 2009 It is VOC, mostly 22050 Hz, 8 bit, mono, but there are also a few 11025 Hz files. The floppy version is 11025 Hz throughout. And there actually is an old ScummVM version for Amiga OS3 which can run DOTT. The Adlib-Emulation might be slow on weaker machines, though. Hiya, Ok thanks for the info Yep this port is based on one of those other Amiga OS3 ports. I'm just trying to improve the sound quality and program performance. Link to comment Share on other sites More sharing options...
NovaCoder Posted September 25, 2009 Author Share Posted September 25, 2009 The Adlib-Emulation might be slow on weaker machines, though. If I can't get my Amiga MUS player working (see my other thread) I might have to use the Midi to Adlib driver to create digital sound instead. What kind of quality of digital samples does the Adlib driver create...anyone know? Eg 22050 Hz, 8 bit, mono? Link to comment Share on other sites More sharing options...
NovaCoder Posted June 10, 2013 Author Share Posted June 10, 2013 If I can't get my Amiga MUS player working (see my other thread) I might have to use the Midi to Adlib driver to create digital sound instead. What kind of quality of digital samples does the Adlib driver create...anyone know? Eg 22050 Hz, 8 bit, mono? Can I bump an old thread, got the audio working ok now (This BBCode requires its accompanying plugin to work properly.) Link to comment Share on other sites More sharing options...
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