Canderis Posted September 6, 2009 Share Posted September 6, 2009 Has anyone found out how to weight body models so we can add new geom to them? Is it even possible to export and compile then? If it is possible does anyone know how to do it? Link to comment Share on other sites More sharing options...
TriggerGod Posted September 6, 2009 Share Posted September 6, 2009 Has anyone found out how to weight body models so we can add new geom to them? Is it even possible to export and compile then? If it is possible does anyone know how to do it? If no one has figured out how to weight body models, than how do 3d artists who make games weight them? Anyways, from the resident modeler of the JK3 section (Psyk0), comes this tutorial. I'm sure that with a google search, you can find another tutorial if you'd need it. EDIT: As for you other question, it should be possible to add to the geom, as oldflash has demonstrated in some of his models. But as to actually doing it, I'm not sure. Probably running it through Taina's Replacer would make it work. Link to comment Share on other sites More sharing options...
oldflash Posted September 7, 2009 Share Posted September 7, 2009 You can have a look at those 2 threads: http://lucasforums.com/showthread.php?t=197137 http://lucasforums.com/showthread.php?t=167221 But try to remember, this is not working for full body models (body and head). Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.