ForeverNight Posted September 8, 2009 Share Posted September 8, 2009 Alright, I figured I'd buckle down and start a proper WIP thread as opposed to just problem threads. Current WIP (8 September 2009): Colt 1909 Revolver Heavy Blaster: Originally on here as .455 caliber revolver I have recently remodeled this and made a few renders. It's a little poly heavy for my taste at 1107 polies, but I figure it could be worse... especially considering the amount of circles I used as opposed to 10 or 12-gons. Only problem with it is that it doesn't want to stay the same size during export through nwmax... for somereason it always shows up transparent and the blaster bolts come out of the guys arm! If I wasn't so frusterated I would find it funny. Anyway, I tried to make this as close to true-scale as I could... which is pretty close since I modeled this in Inventor before exporting it as a .3ds file into gmax. (My gmax modeling skills are non-existant) Anyway, here's the real reason you're here: picture goodness (sorry for a lack off ingames): Show spoiler (hidden content - requires Javascript to show) So, thoughts? Link to comment Share on other sites More sharing options...
VarsityPuppet Posted September 8, 2009 Share Posted September 8, 2009 OH, that looks freakin' sweet! But yeah, quite high poly for something that'd be so small. Link to comment Share on other sites More sharing options...
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