wtfiforgotmysn Posted September 18, 2009 Share Posted September 18, 2009 I feel bad posting this in a board littered with solutions and topics related to this. Trust me, I've read them all. Here's my specs: [sWKotOR] ReportDateTime=9/18/2009 3:37:09 PM SysInfoVersion=v1.00.60 GameExists=1 GameVersion=v2.00.424 GameInstallLocation=C:\Program Files\LucasArts\SWKotOR2\ [OS] Name=WinXP Version=Windows XP v5.1 build 2600 Service Pack 2 Service Pack=None Status=Pass [swapFiles] ?:\pagefile.sys=0 [CPU] CPUCount=1 CPUSpeed=1795 CPUFamily=6 CPUModel=7 CPUStepping=10 CPUVendor=Intel CPUName=Celeron® Dual-Core CPU T3000 @ 1.80GHz Status=Pass [Memory] RAM=2048 Status=Pass [Disk Free Space] C: (NTFS), UNICODE=13.94GB E: (NTFS), UNICODE=7.71GB F: (NTFS), UNICODE=1.33GB Status=Pass [CD-ROMs] DriveLetters=D:\,G:\ Drives=TSSTcorp DVD+-RW TS-L633B [Video] Video Card Name=RDPDD Chained DD Video Memory=2048 Desktop Resolution=1366x768x32 @ 60Hz DirectX=DirectX 9.0c (4.09.00.0904) OpenGL Version=2.1.0 - Build 8.15.10.1872 OpenGL Vendor=Intel OpenGL Renderer=Mobile Intel® 4 Series Express Chipset Family Vid Card Status=Warning Vid Card Driver Status=Pass GL Status=Pass DX Status=Pass [Audio] Sound Card Name=Speakers / Headphones (IDT High Definition Audio CODEC) Status=Pass ;Game Options from swkotor2.ini [Display Options] FullScreen=1 Disable Movies=0 Disable Intro Movies=0 Sort Modules=1 Width=640 Height=480 BitsPerPixels=32 RefreshRate=60 [sound Options] Disable Sound=0 [Graphics Options] EnableHardwareMouse=1 FullScreen=0 [Game Options] [config] firstrun=0 Things Worth Noting I'm actually running under Windows 7, but I'm running in compatibility mode. I thought that would fix my problem initially. I have the Mobile Intel® 4 Series Express Chipset Family integrated chip. I've read the fix for Intel Chipsets, and I've changed my 'flip mode' to 'blit'. This seemed to help everyone that had a problem with Intels.. but not me, unfortunately. Eventually I just got tired with it and assumed it was a Windows issue. So I made a separate partition and installed Windows XP on it, and tried installing and running the game on that partition. Still, nothing. I've tried the 3DAnalyze trick, still nothing. Running under 7 or Vista compatibility mode, I've replaced the infamous troubled .dll file in my root folder with the original KOTOR one. And a separate one claiming to be 'patched'.. not sure if there's a difference. I had JUST FINISHED finishing a playthrough of the original KOTOR. I don't know what else to do. I feel like I'm out of options here.. I figured I'd post as a last resort.. and well. My last resort is here. Does anyone have ANY suggestions? I'll give you my firstborn if you can get my game past that character creation intro text crawl screen. Link to comment Share on other sites More sharing options...
Q Posted September 18, 2009 Share Posted September 18, 2009 Have you tried the Dantooine lag fix? First, figure out where the .ini is installed. Default is "C:\Program Files\Lucasarts\swkotor(2)\swkotor(2).ini". If its not in that location, then your going to have to do some searching around on the hard drive a bit. When you find it, just double-click on the file to open it in Notepad. Scroll down the file until you find the Graphics Options Under the last line ("last line" as in the last line of the list of entries under "Graphics Options", NOT the last line of "swkotor(2).ini), add "Disable Vertex Buffer Objects=1", without the quotes. Goto File, then Save. Try this first. Also, do you set CPU affinity to one core when starting the game? Link to comment Share on other sites More sharing options...
wtfiforgotmysn Posted September 19, 2009 Author Share Posted September 19, 2009 I've tried both. No luck with either Link to comment Share on other sites More sharing options...
Q Posted September 19, 2009 Share Posted September 19, 2009 Your screen appears to have one of those funky 16:9 resolutions. PM sent. It also might help to post the entire report that swconfig spits out. Link to comment Share on other sites More sharing options...
wtfiforgotmysn Posted September 19, 2009 Author Share Posted September 19, 2009 No luck from his PM . Still gameless. I don't understand this at all? Link to comment Share on other sites More sharing options...
Q Posted September 19, 2009 Share Posted September 19, 2009 Are you editing and saving the .ini file with administrator privileges? Link to comment Share on other sites More sharing options...
wtfiforgotmysn Posted September 19, 2009 Author Share Posted September 19, 2009 Everything is done with Administrator privileges Link to comment Share on other sites More sharing options...
Q Posted September 20, 2009 Share Posted September 20, 2009 Have you tried turning on v-sync from the in-game menu? Link to comment Share on other sites More sharing options...
DarthParametric Posted September 20, 2009 Share Posted September 20, 2009 Just use a save made after character creation and edit it to whatever you want using KSE. Here's one I made for this sort of problem (previous versions of ATI's Catalyst drivers would cause a GPU lockup on my 4850 in the character creation of both games). http://www.lucasforums.com/showpost.php?p=2674395&postcount=82 Link to comment Share on other sites More sharing options...
Dooms Posted September 20, 2009 Share Posted September 20, 2009 I'm in a similar position to the original poster. I can get as far as customizing my character, and then I'll get the opening crawl with the story outlined. But once the game starts up, the screen itself goes blank and then crashes. I have no idea what else to do. I'm running my game on a MacBook, with a bootcamp Windows XP SP3 Partition. I'm also using an Integrated Chipset, which seems to be what's causing the problem. Anyway, the actual chipset and other details are: Intel® Graphics Media Accelerator Driver for Mobile Report Report Date: 09/20/2009 Report Time[hr:mm:ss]: 19:45:45 Driver Version: 6.14.10.4833 Operating System: Windows XP* Professional, Service Pack 3, v.5755 (5.1.2600) Default Language: English DirectX* Version: 9.0 Physical Memory: 992 MB Minimum Graphics Memory: 16 MB Maximum Graphics Memory: 224 MB Graphics Memory in Use: 10 MB Processor: x86 family 6 Model 15 Stepping 6 Processor Speed: 1995 MHZ Vendor ID: 8086 Device ID: 27A2 Device Revision: 03 * Accelerator Information * Accelerator in Use: Mobile Intel® 945 Express Chipset Family Video BIOS: 1284 Current Graphics Mode: 1280 by 800 True Color (60 Hz) * Devices Connected to the Graphics Accelerator * Active Notebook Displays: 1 * Notebook * Monitor Name: Plug and Play Monitor Display Type: Digital Gamma Value: 3.54 DDC2 Protocol: Supported Maximum Image Size: Horizontal: Not Available Vertical: Not Available Monitor Supported Modes: 1280 by 800 (60 Hz) Display Power Management Support: Standby Mode: Not Supported Suspend Mode: Not Supported Active Off Mode: Supported * SDVO Encoder Report * ** Encoder 1 ** Vendor ID: Silicon Image Device ID: 170 Device Revision: 3 Major Version: 1 Minor Version: 1 I also tried this but with no luck: * First, figure out where the .ini is installed. Default is "C:\Program Files\Lucasarts\swkotor(2)\swkotor(2).ini". If its not in that location, then your going to have to do some searching around on the hard drive a bit. * When you find it, just double-click on the file to open it in Notepad. * Scroll down the file until you find the Graphics Options * Under the last line ("last line" as in the last line of the list of entries under "Graphics Options", NOT the last line of "swkotor(2).ini), add "Disable Vertex Buffer Objects=1", without the quotes. * Goto File, then Save. This is extremely bothersome, I just re-bought the game after selling it a while ago, and I've completed a whole game of KotOR 1 on this very computer and never had this problem. Link to comment Share on other sites More sharing options...
wtfiforgotmysn Posted September 20, 2009 Author Share Posted September 20, 2009 Seems like we're in the same situation, Doom. I just tried with the pre-made Gamesave. Still crashes before loading the Peragus. I feel like I'm out of options here. Link to comment Share on other sites More sharing options...
Dooms Posted September 20, 2009 Share Posted September 20, 2009 Seems like we're in the same situation, Doom. I just tried with the pre-made Gamesave. Still crashes before loading the Peragus. I feel like I'm out of options here. I, too have tried the quicksave, same thing happens, the game crashes. Sucks to be us, then. I guess the thing that annoys me the most is that KotOR runs perfectly fine, I'm just wondering why 2 doesn't even want to run on this machine. Anyway, to anyone who can actually help, is there any more information on my set-up that you would need? I'll also post my ini settings here just incase there's anything there that might need changed: [Display Options] FullScreen=1 Disable Movies=0 Disable Intro Movies=0 Sort Modules=1 Width=640 Height=480 BitsPerPixels=32 RefreshRate=60 [sound Options] Music Volume=85 Voiceover Volume=85 Sound Effects Volume=85 Movie Volume=85 Number 3D Voices=32 Number 2D Voices=32 2D3D Bias=1.00 EAX=0 Sound Init=0 Disable Sound=0 Force Software=0 [Graphics Options] Anisotropy=1 Frame Buffer=0 Grass=0 Soft Shadows=0 Shadows=0 Brightness=57 EnableHardwareMouse=1 FullScreen=0 RefreshRate=60 Width=800 Height=600 V-Sync=1 Texture Quality=0 Anti Aliasing=0 Emitters=1 Disable Vertex Buffer Objects=1 [Game Options] Enable Tooltips=1 Keyboard Camera Deceleration=2000.000000 Keyboard Camera Acceleration=500.000000 Keyboard Camera DPS=200.000000 TextureVariation=0 BodyVariation=0 AppearanceType=0 PCGender=0 GameCompleted=0 CurSithLord=0 Hide InGame GUI=0 Use Small Fonts=0 Hide Unequippable=0 Tutorial Popups=1 Subtitles=1 Mini Map=1 Floating Numbers=1 Status Summary=1 Enable Mouse Teleporting To Buttons=1 Mouse Sensitivity=44 Difficulty Level=1 Auto Level Up NPCs=0 Mouse Look=0 AutoSave=1 EnableScreenShot=0 Reverse Mouse Buttons=0 Reverse Ingame YAxis=0 Reverse Minigame YAxis=0 Combat Movement=1 UnlockedPlanetSongs=3 TooltipDelay Sec=1 Disable Movies=0 [config] firstrun=0 [Keymapping] Action286B=8 Action286A=7 Action285B=10 Action285A=9 Action284B=54 Action284A=51 Action283B=54 Action283A=51 Action282B=69 Action282A=73 Action281B=53 Action281A=76 Action280B=69 Action280A=73 Action268=52 Action265=58 Action264=57 Action263=43 Action262=85 Action261=84 Action260=83 Action259=82 Action258=81 Action257=80 Action256=79 Action255=78 Action254=77 Action253=31 Action245=75 Action244=55 Action243=67 Action242=74 Action241=87 Action240=56 Action239=68 Action238=82 Action236=83 Action234=81 Action232=80 Action230=79 Action228=78 Action226=77 Action225=70 Action224=90 Action223=31 Action222=25 Action221=24 Action220=29 Action219=28 Action218=42 Action217=87 Action216=65 Action215=63 Action214=60 Action213=62 Action212=61 Action211=66 Action210=59 Action209=71 Action208=89 Action207=72 Action206=30 Action205=55 Action204=67 [Autopause Options] End Of Combat Round=0 Mine Sighted=0 Enemy Sighted=1 Party Killed=1 Action Menu=0 New Target Selected=1 [Movies Shown] Movie10=0 Movie 9=0 Movie 8=0 Movie 7=0 Movie 6=0 Movie 5=0 Movie 4=0 Movie 3=0 Movie 2=0 Movie 1=0 Movie 0=4 2.00.420 English Link to comment Share on other sites More sharing options...
wtfiforgotmysn Posted September 20, 2009 Author Share Posted September 20, 2009 Exactly. I'm not super computer savvy (in terms of gaming, I've always tended to be loyal to my consoles).. but as far as I knew, KOTOR 1 and KOTOR 2 ran with the same engine/graphics. I wouldn't have such a hard time accepting defeat if I hadn't just played through the first with absolutely no problem.. mods and all. I just rechecked to make sure I had the latest Mobile Intel 4 Series Express Chipset Family driver for Windows 7 Ultimate. I also retried emulating T&L with 3DAnalyze. Nothing. If only to make matters worse, I get to hear the bubbling of the healing pod and beeps of the droids before the game completely crashes. I'm supposing that narrows it down to a graphics problem.. but I don't know how else to tweak it. Link to comment Share on other sites More sharing options...
Q Posted September 21, 2009 Share Posted September 21, 2009 OK. I installed KotOR 2 on my Vista laptop which has an Intel Mobile 965 Express chipset & GPU on it to fiddle around with it and see if I could get it to work. I did so following the instructions laid out in the first two posts in this thread, and I started with updating DirectX. I succeeded in getting it up and running, and here are my findings: 1) That widescreen fix that I PMed you about won't work. Why, I don't know (it's worked on several other computers that I know of, in both XP and Vista), but you'll need to use either the original .exe if you're using XP or the one that's been fixed for Vista by SecuROM (in the Vista fix thread) if you're using Vista. KotOR 2 actually supports 1280x768 natively (NOT 1280x800 like I originally believed). All you'll have to do is set it to that resolution under both "Display Options" and "Graphics Options" in swkotor2.ini. I'd try running it at 800x600 first, then bump it up to 1024x768 from the main menu before trying the 1280x768 .ini hack. 2) The flipping policy in the Intel graphics driver settings does indeed need to be set to "blit". It's done under "3D Options" in the driver settings menu on the more modern drivers. 3) Make sure that Fullscreen=1 under both "Display Options" and "Graphics Options" 4) DON'T run the configuration utility after messing with the settings because chances are it will screw them up (sort of like Baldur's Gate 2)! I've managed to get it running at 1280x768 with the high texture setting and 2xAF, which is all that the Mobile 965 Express can manage and it ran OK, movies and all. It can become a slide show in certain places (try to avoid smoke) at those settings, but it's still perfectly playable. Link to comment Share on other sites More sharing options...
Dooms Posted September 21, 2009 Share Posted September 21, 2009 OK. I installed KotOR 2 on my Vista laptop which has an Intel Mobile 965 Express chipset & GPU on it to fiddle around with it and see if I could get it to work. I did so following the instructions laid out in the first two posts in this thread, and I started with updating DirectX. I succeeded in getting it up and running, and here are my findings: 1) That widescreen fix that I PMed you about won't work. Why, I don't know (it's worked on several other computers that I know of, in both XP and Vista), but you'll need to use either the original .exe if you're using XP or the one that's been fixed for Vista by SecuROM (in the Vista fix thread) if you're using Vista. KotOR 2 actually supports 1280x768 natively (NOT 1280x800 like I originally believed). All you'll have to do is set it to that resolution under both "Display Options" and "Graphics Options" in swkotor2.ini. I'd try running it at 800x600 first, then bump it up to 1024x768 from the main menu before trying the 1280x768 .ini hack. 2) The flipping policy in the Intel graphics driver settings does indeed need to be set to "blit". It's done under "3D Options" in the driver settings menu on the more modern drivers. 3) Make sure that Fullscreen=1 under both "Display Options" and "Graphics Options" 4) DON'T run the configuration utility after messing with the settings because chances are it will screw them up (sort of like Baldur's Gate 2)! I've managed to get it running at 1280x768 with the high texture setting and 2xAF, which is all that the Mobile 965 Express can manage and it ran OK, movies and all. It can become a slide show in certain places (try to avoid smoke) at those settings, but it's still perfectly playable. I tried all that, and no luck. Thanks for trying though. Edit: I tried it on 800x600 and the game crashed first thing after the story crawl. when I tried it on 1280x768, it worked for a few seconds, I got a glimpse of the opening scene with T3, from his perspective. He was looking up at the roof and then brought his vision to the top of a passageway on the ebon hawk and then... then game crashed. Dammit. I got my hopes up after the first few seconds. Link to comment Share on other sites More sharing options...
Q Posted September 21, 2009 Share Posted September 21, 2009 Maybe you should mess around with your video driver's aspect ratio settings. Try out different ones. In my experience Intel GPUs cannot scale (stretch the image to fit the screen) this game at all. It has to be 1:1 pixel mapping or the game won't run. Link to comment Share on other sites More sharing options...
Dooms Posted September 21, 2009 Share Posted September 21, 2009 Maybe you should mess around with your video driver's aspect ratio settings. Try out different ones. In my experience Intel GPUs cannot scale (stretch the image to fit the screen) this game at all. It has to be 1:1 pixel mapping or the game won't run. The only options I get for Aspect Ratio are: Maintain Aspect Ratio Full Screen (No Border) *Current* Center Desktop. I don't get any 1:1 style options. I'll give you a list of the 3D options I have with my card: Asynchronous Flip: On/Off (currently OFF) Triple Buffering: Default/ON/OFF (currently Defualt) FLipping Policy: Flip/BLit (currently Blit) Depth Buffer: Default/ 16 Bit Depth Buffer/ 24 Bit Depth Buffer (currently Default) Force S3TC Texture Compression: ON/OFF (Currently OFF) Force FXT Texture Compression: ON/OFF (Currently OFF) Driver Memory Footprint: Normal/Low/High (Currently Normal) Texture Color Depth: 16 Bits per Texel/ 32 Bits per Texel/ Desktop Color Depth (Currently Desktop Colour Depth Anisotropic Filtering: ON/OFF/ Application Control ( Currently Application Control) So yeah, the only 3D option I've changed was to make it BLIT, other than that, are there any other options that may help this to work? Link to comment Share on other sites More sharing options...
Q Posted September 21, 2009 Share Posted September 21, 2009 Try either of the other two aspect ratio settings before launching the game. You could also try changing the desktop resolution to whatever you have the game set to. Also; you're NOT trying to run this game with an antivirus and firewall running in the background, are you? Link to comment Share on other sites More sharing options...
Dooms Posted September 21, 2009 Share Posted September 21, 2009 Try either of the other two aspect ratio settings before launching the game. Also you're NOT trying to run this game with an antivirus and firewall running in the background, are you? No, I'm just running the game and firefox in the background. I think I tried the first ratio before, no luck, will try the other one now. Edit: No luck. Link to comment Share on other sites More sharing options...
Q Posted September 21, 2009 Share Posted September 21, 2009 You're surfing without antivirus and firewall? Link to comment Share on other sites More sharing options...
Dooms Posted September 21, 2009 Share Posted September 21, 2009 You're surfing without antivirus and firewall? Only on this forum. But that's beside the point anyway. i still couldn't get those two ratios to work. Link to comment Share on other sites More sharing options...
Q Posted September 21, 2009 Share Posted September 21, 2009 Have you tried running the game after a clean boot, with NOTHING running in the background? Well, other than uninstalling the game, deleting any leftover files and folders, running a registry cleaner like CCleaner and reinstalling, I'm out of suggestions. I installed the game last night on my cheap Toshiba Satellite with a Pentium Dual-Core 1.6GHz and Mobile 965 Express chipset, and I got it to run with a minimum of fuss even on Vista, so I haven't a clue as to why you all can't get it to run on very similar hardware. Like I said; I'm out of suggestions. Link to comment Share on other sites More sharing options...
Dooms Posted September 21, 2009 Share Posted September 21, 2009 Well, other than uninstalling the game, deleting any leftover files and folders, running a registry cleaner like CCleaner and reinstalling, I'm out of suggestions. I installed the game last night on my cheap Toshiba Satellite with a Pentium Dual-Core 1.6GHz and Mobile 965 Express chipset, and I got it to run with a minimum of fuss even on Vista, so I haven't a clue why you all can't get it to run on very similar hardware. Like I said; I'm out of suggestions. Mine runs a 945 Express chipset, that could be the difference, although I really doubt it's down to that. I may just uninstall the game and try a fresh install, see if it works. If it doesn't, then I don't think I'll ever get it running on this machine. Oh well. Thanks for helping out anyway. Link to comment Share on other sites More sharing options...
Q Posted September 21, 2009 Share Posted September 21, 2009 Try running it after a clean boot first. Do you know what a clean boot is? Step 1: Start the System Configuration Utility Click Start, click Run, type msconfig, and then click OK. The System Configuration Utility dialog box is displayed. Step 2: Configure selective startup options In the System Configuration Utility dialog box, click the General tab, and then click Selective Startup. Click to clear the Process SYSTEM.INI File check box. Click to clear the Process WIN.INI File check box. Click to clear the Load Startup Items check box. Verify that Load System Services and Use Original BOOT.INI are checked. Click the Services tab. Click to select the Hide All Microsoft Services check box. Click Disable All, and then click OK. When you are prompted, click Restart to restart the computer. Step 3: Log on to Windows If you are prompted, log on to Windows. When you receive the following message, click to select the Don't show this message or launch the System Configuration Utility when Windows start check box, and then click OK. Link to comment Share on other sites More sharing options...
Dooms Posted September 21, 2009 Share Posted September 21, 2009 Try running it after a clean boot first. Do you know what a clean boot is? Thanks. I'll try this. For some reason some of the files didn't get removed and it's now linked with Kotor1 whenever i try and boot the Kotor 2 CD. Think I'll just re-format my computer. Much easier to get rid of all the bugs. Link to comment Share on other sites More sharing options...
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