Seth Clearwater Posted December 23, 2009 Share Posted December 23, 2009 Okay, so I tried to compile my script for K1, but this is the error that it came up with... Lookup path root set to: C:\Program Files\LucasArts\SWKotOR\ Error: Couldn't initialize the NwnStdLoader And I have no clue as to how to resolve this problem, does anyone have any ideas? Link to comment Share on other sites More sharing options...
vanir Posted December 23, 2009 Share Posted December 23, 2009 Okay so you've got two folders the Ktool needs to know about, the project folder where the nss file is and the game root directory where the exe is. The way you do this is after you've copypasted the nss script into Ktool, or otherwise written it out in Ktool, you save it to the project folder as an nss script under the name you're going to use for the ncs compilation. Now Ktool knows where the saved nss file is for compilation reference (it won't compile unless it knows there's a saved copy in nss somewhere). Then you hit compile. Then save as an ncs to the project folder. Now you've got a copy of both nss for source reference and the ncs. Link to comment Share on other sites More sharing options...
Seth Clearwater Posted December 23, 2009 Author Share Posted December 23, 2009 Okay so you've got two folders the Ktool needs to know about, the project folder where the nss file is and the game root directory where the exe is. The way you do this is after you've copypasted the nss script into Ktool, or otherwise written it out in Ktool, you save it to the project folder as an nss script under the name you're going to use for the ncs compilation. Now Ktool knows where the saved nss file is for compilation reference (it won't compile unless it knows there's a saved copy in nss somewhere). Then you hit compile. Then save as an ncs to the project folder. Now you've got a copy of both nss for source reference and the ncs. I have the nss file folder saved in the mod folder and then I hit compile and I have to "name" it, because for whatever reason it doesn't automatically compile... ie open---> consular.nss brings up the script script is for K1 compile Save Document as---> consular.ncs Lookup path root set to: C:\Program Files\LucasArts\SWKotOR\ Error: Couldn't initialize the NwnStdLoader Link to comment Share on other sites More sharing options...
vanir Posted December 23, 2009 Share Posted December 23, 2009 The odd thing is the error should come up when you compile, not save but to my quite limited knowledge still could be what I'm saying. Just in case try this: open--> consular.nss brings up the script script is for K1 save as--> consular.nss overwrite? yes compile save document as--> consular.ncs Link to comment Share on other sites More sharing options...
Seth Clearwater Posted December 23, 2009 Author Share Posted December 23, 2009 For whatever reason, that worked and it automatically compiled into a .ncs file... -.- Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.